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https://github.com/krgamestudios/Toy.git
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Reworking structures for easy testing, read more
I was reworking bits of the containers to address issue #131, then realized that the table's tests depended on a specific initial size. I'm too buggered to finish it tonight, so I'll fix it tomorrow.
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@@ -1,18 +0,0 @@
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https://www.programiz.com/c-programming/online-compiler/
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#include <stdio.h>
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static unsigned int hashUInt(unsigned int x) {
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x = ((x >> 16) ^ x) * 0x45d9f3b;
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x = ((x >> 16) ^ x) * 0x45d9f3b;
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x = (x >> 16) ^ x;
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return x;
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}
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int main() {
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//print the index/hash pairs
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for (unsigned int i = 0; i < 100; i++) {
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printf("{%u:%u}\n", i, hashUInt(i) % 16);
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}
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return 0;
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}
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@@ -1,23 +0,0 @@
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https://www.programiz.com/c-programming/online-compiler/
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#include <stdio.h>
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static unsigned int hashUInt(unsigned int x) {
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x = ((x >> 16) ^ x) * 0x45d9f3b;
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x = ((x >> 16) ^ x) * 0x45d9f3b;
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x = (x >> 16) ^ x;
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return x;
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}
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int main() {
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//find the first number with a specific hash, then print the c-code
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for (unsigned int h = 0; h < 20; h++) {
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for (unsigned int i = 0; i < 100; i++) {
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if (hashUInt(i) % 32 == h) {
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printf("Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(%d), TOY_VALUE_TO_INTEGER(42)); //hash: %d\n", i, h);
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break;
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}
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}
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}
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return 0;
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}
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