mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Patched some very obscure bugs
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@@ -1448,11 +1448,8 @@ int Toy_hookCompound(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_L
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{"_getKeys", nativeGetKeys}, //dictionary
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{"_getValues", nativeGetValues}, //dictionary
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{"_indexOf", nativeIndexOf}, //array
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// {"_insert", native}, //array, dictionary, string
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{"_map", nativeMap}, //array, dictionary
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{"_reduce", nativeReduce}, //array, dictionary
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// {"_remove", native}, //array, dictionary
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// {"_replace", native}, //string
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{"_some", nativeSome}, //array, dictionary
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// {"_sort", native}, //array
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{"_toLower", nativeToLower}, //string
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@@ -1,10 +1,22 @@
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var xrel: int = 0;
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var yrel: int = 0;
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if (xrel > 1 || xrel < -1 || yrel > 1 || yrel < -1) {
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print "outside";
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//polyfill the _insert function
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fn _insert(self, k, v) {
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var tmp1 = v;
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var tmp2;
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for (var i = k; i < self.length(); i++) {
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tmp2 = self[i];
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self[i] = tmp1;
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tmp1 = tmp2;
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}
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else {
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print "inside";
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self.push(tmp1);
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return self;
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}
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var a = [1, 2, 3];
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a = a.insert(1, 42);
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assert a == [1, 5, 2, 3], "index assignment left failed";
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print "All good";
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@@ -302,6 +302,12 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
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//special case for when indexing and assigning
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if (override != TOY_OP_EOF && node->binary.opcode >= TOY_OP_VAR_ASSIGN && node->binary.opcode <= TOY_OP_VAR_MODULO_ASSIGN) {
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Toy_writeCompilerWithJumps(compiler, node->binary.right, breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode);
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//Special case if there's an index on both sides of the sign, just set it as indexing
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if (node->binary.left->type == TOY_AST_NODE_BINARY && node->binary.right->type == TOY_AST_NODE_BINARY && node->binary.left->binary.opcode == TOY_OP_INDEX && node->binary.right->binary.opcode == TOY_OP_INDEX) {
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compiler->bytecode[compiler->count++] = (unsigned char)TOY_OP_INDEX;
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}
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compiler->bytecode[compiler->count++] = (unsigned char)TOY_OP_INDEX_ASSIGN; //1 byte WARNING: enum trickery
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compiler->bytecode[compiler->count++] = (unsigned char)node->binary.opcode; //1 byte
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return TOY_OP_EOF;
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@@ -315,7 +321,7 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
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//return this if...
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Toy_Opcode ret = Toy_writeCompilerWithJumps(compiler, node->binary.right, breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode);
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if (node->binary.opcode == TOY_OP_INDEX && rootNode->type == TOY_AST_NODE_BINARY && (rootNode->binary.opcode >= TOY_OP_VAR_ASSIGN && rootNode->binary.opcode <= TOY_OP_VAR_MODULO_ASSIGN)) { //range-based check for assignment type
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if (node->binary.opcode == TOY_OP_INDEX && rootNode->type == TOY_AST_NODE_BINARY && (rootNode->binary.opcode >= TOY_OP_VAR_ASSIGN && rootNode->binary.opcode <= TOY_OP_VAR_MODULO_ASSIGN) && rootNode->binary.right != node) { //range-based check for assignment type; make sure the index is on the left of the assignment symbol
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return TOY_OP_INDEX_ASSIGN_INTERMEDIATE;
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}
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15
test/scripts/index-assignment-both-bugfix.toy
Normal file
15
test/scripts/index-assignment-both-bugfix.toy
Normal file
@@ -0,0 +1,15 @@
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/*
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This ensures that when indexing on both sides of an assignment,
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it works correctly.
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*/
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var a = [1, 2, 3];
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var b = [4, 5, 6];
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a[1] = b[1];
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assert a == [1, 5, 3], "index assignment both failed";
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print "All good";
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19
test/scripts/index-assignment-left-bugfix.toy
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19
test/scripts/index-assignment-left-bugfix.toy
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@@ -0,0 +1,19 @@
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/*
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Compiler note:
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This is also to test a specific element in the compiler.
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It ensures that when doing indexing and assignment in one statement,
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the index is NOT on the right. If it is, then it is treated like a normal
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assignment.
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*/
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//polyfill the _insert function
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var a = [1, 2, 3];
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var b = a[1];
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assert b == 2, "index assignment left failed";
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print "All good";
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@@ -160,7 +160,8 @@ import compound;
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var a = [1, 2, 42, 3];
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//results are zero-indexed
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assert a.indexOf(42) == 2, "_indexOf failed";
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assert a.indexOf(42) == 2, "_indexOf() failed";
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assert a.indexOf(4) == null, "_indexOf() == null failed";
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}
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22
test/scripts/polyfill-insert.toy
Normal file
22
test/scripts/polyfill-insert.toy
Normal file
@@ -0,0 +1,22 @@
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//polyfill the _insert function
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fn _insert(self, k, v) {
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var tmp1 = v;
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var tmp2;
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for (var i = k; i < self.length(); i++) {
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tmp2 = self[i];
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self[i] = tmp1;
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tmp1 = tmp2;
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}
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self.push(tmp1);
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return self;
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}
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var a = [1, 2, 3];
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a = a.insert(1, 42);
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assert a == [1, 42, 2, 3], "polyfill insert failed";
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print "All good";
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23
test/scripts/polyfill-remove.toy
Normal file
23
test/scripts/polyfill-remove.toy
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@@ -0,0 +1,23 @@
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//polyfill the remove function
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fn _remove(self, k) {
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var result = [];
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for (var i = 0; i <= k - 1; i++) {
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result.push( self[i] );
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}
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for (var i = k + 1; i < self.length(); i++) {
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result.push( self[i] );
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}
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return result;
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}
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var a = [1, 2, 3];
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assert a.remove(0) == [2, 3], "polyfill remove(start) failed";
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assert a.remove(1) == [1, 3], "polyfill remove(middle) failed";
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assert a.remove(2) == [1, 2], "polyfill remove(end) failed";
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print "All good";
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@@ -117,6 +117,8 @@ int main() {
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"dottify-bugfix.toy",
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"functions.toy",
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"index-arrays.toy",
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"index-assignment-both-bugfix.toy",
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"index-assignment-left-bugfix.toy",
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"index-dictionaries.toy",
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"index-strings.toy",
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"jumps.toy",
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@@ -128,6 +130,8 @@ int main() {
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"native-functions.toy",
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"or-chaining-bugfix.toy",
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"panic-within-functions.toy",
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"polyfill-insert.toy",
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"polyfill-remove.toy",
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"ternary-expressions.toy",
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"types.toy",
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NULL
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