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https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
WIP: Fixed strings and scopes, still reworking impacted areas
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@@ -3,7 +3,6 @@
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#include "toy_common.h"
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#include "toy_bucket.h"
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#include "toy_value.h"
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//forward declare
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union Toy_String_t;
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@@ -12,7 +11,6 @@ union Toy_String_t;
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typedef enum Toy_StringType {
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TOY_STRING_NODE,
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TOY_STRING_LEAF,
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TOY_STRING_NAME,
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} Toy_StringType;
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typedef struct Toy_StringInfo {
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@@ -30,43 +28,28 @@ typedef struct Toy_StringNode {
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typedef struct Toy_StringLeaf {
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Toy_StringInfo _padding;
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char data[];
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const char* data;
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} Toy_StringLeaf;
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typedef struct Toy_StringName {
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Toy_StringInfo _padding;
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Toy_ValueType varType;
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bool varConstant;
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char data[];
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} Toy_StringName;
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typedef union Toy_String_t {
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Toy_StringInfo info;
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Toy_StringNode node;
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Toy_StringLeaf leaf;
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Toy_StringName name;
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} Toy_String;
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//
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TOY_API Toy_String* Toy_createString(Toy_Bucket** bucketHandle, const char* cstring);
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TOY_API Toy_String* Toy_createStringLength(Toy_Bucket** bucketHandle, const char* cstring, unsigned int length);
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TOY_API Toy_String* Toy_createNameStringLength(Toy_Bucket** bucketHandle, const char* cname, unsigned int length, Toy_ValueType varType, bool constant); //for variable names
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TOY_API Toy_String* Toy_toString(Toy_Bucket** bucketHandle, const char* cstring);
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TOY_API Toy_String* Toy_toStringLength(Toy_Bucket** bucketHandle, const char* cstring, unsigned int length);
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TOY_API Toy_String* Toy_copyString(Toy_String* str);
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TOY_API Toy_String* Toy_deepCopyString(Toy_Bucket** bucketHandle, Toy_String* str);
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TOY_API Toy_String* Toy_concatStrings(Toy_Bucket** bucketHandle, Toy_String* left, Toy_String* right);
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TOY_API void Toy_freeString(Toy_String* str);
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TOY_API unsigned int Toy_getStringLength(Toy_String* str);
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TOY_API unsigned int Toy_getStringRefCount(Toy_String* str);
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TOY_API Toy_ValueType Toy_getNameStringVarType(Toy_String* str);
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TOY_API bool Toy_getNameStringVarConstant(Toy_String* str);
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TOY_API char* Toy_getStringRawBuffer(Toy_String* str); //allocates the buffer on the heap, needs to be freed
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TOY_API char* Toy_getStringRaw(Toy_String* str); //allocates the buffer on the heap, needs to be freed
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TOY_API int Toy_compareStrings(Toy_String* left, Toy_String* right); //return value mimics strcmp()
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TOY_API unsigned int Toy_hashString(Toy_String* string);
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