Implemented and tested Toy_String, read more

Strings are needed for the handling of identifiers in the key/value
variable storage, so I've got them working first. I used the rope
pattern, which seems to be quite an interesting approach.

I'll add comparison checks later.

Adjusted how buckets are handled in all tests, could've been an issue
down the line.

Added the build instructions to README.md.
This commit is contained in:
2024-09-30 15:22:00 +10:00
parent c1f2e19e55
commit 8d6bdb88b4
11 changed files with 580 additions and 80 deletions

View File

@@ -23,7 +23,7 @@ Toy_Bytecode makeBytecodeFromSource(Toy_Bucket** bucket, const char* source) {
}
//tests
int test_setup_and_teardown(Toy_Bucket* bucket) {
int test_setup_and_teardown(Toy_Bucket** bucket) {
//basic init & quit
{
//generate bytecode for testing
@@ -35,7 +35,7 @@ int test_setup_and_teardown(Toy_Bucket* bucket) {
Toy_Parser parser;
Toy_bindParser(&parser, &lexer);
Toy_Ast* ast = Toy_scanParser(&bucket, &parser);
Toy_Ast* ast = Toy_scanParser(bucket, &parser);
Toy_Bytecode bc = Toy_compileBytecode(ast);
@@ -75,7 +75,7 @@ int test_setup_and_teardown(Toy_Bucket* bucket) {
}
//tests
int test_simple_execution(Toy_Bucket* bucket) {
int test_simple_execution(Toy_Bucket** bucket) {
//basic init & quit
{
//generate bytecode for testing
@@ -87,7 +87,7 @@ int test_simple_execution(Toy_Bucket* bucket) {
Toy_Parser parser;
Toy_bindParser(&parser, &lexer);
Toy_Ast* ast = Toy_scanParser(&bucket, &parser);
Toy_Ast* ast = Toy_scanParser(bucket, &parser);
Toy_Bytecode bc = Toy_compileBytecode(ast);
@@ -126,7 +126,7 @@ int main() {
{
Toy_Bucket* bucket = NULL;
TOY_BUCKET_INIT(Toy_Ast, bucket, 32);
res = test_setup_and_teardown(bucket);
res = test_setup_and_teardown(&bucket);
TOY_BUCKET_FREE(bucket);
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
@@ -137,7 +137,7 @@ int main() {
{
Toy_Bucket* bucket = NULL;
TOY_BUCKET_INIT(Toy_Ast, bucket, 32);
res = test_simple_execution(bucket);
res = test_simple_execution(&bucket);
TOY_BUCKET_FREE(bucket);
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);