From 8b5a991ed18db3a104fe2dd9e657aaa296be6100 Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Sat, 9 May 2026 13:10:58 +1000 Subject: [PATCH] Update index.md --- index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/index.md b/index.md index 2d31265..7a0fbc7 100644 --- a/index.md +++ b/index.md @@ -13,6 +13,6 @@ title: The Toy Programming Language The Toy Programming Language is an imperative, bytecode-interpreted, embeddable scripting language. Rather than functioning independently, it serves as part of another program, the "host". This design allows for straightforward customization by both the host's developers and end users, achieved by exposing program logic through text files. -The documdentation on this website is under construction, for further information, see the repository on GitHub: [https://github.com/krgamestudios/Toy](https://github.com/krgamestudios/Toy), or mirrored at [https://gitea.krgamestudios.com/krgamestudios/Toy](https://gitea.krgamestudios.com/krgamestudios/Toy). +The documentation on this website is under construction, for further information, see the repository: [https://gitea.krgamestudios.com/krgamestudios/Toy](https://gitea.krgamestudios.com/krgamestudios/Toy), or the GitHub mirror: [https://github.com/krgamestudios/Toy](https://github.com/krgamestudios/Toy). An example of Toy in action: [Vampire Toyvivors](https://gitea.krgamestudios.com/krgamestudios/VampireToyvivors).