Implemented native C functions called from Toy scripts

There's only example functions for now, but I'll add type-specific
functions later.
This commit is contained in:
2026-04-16 21:14:42 +10:00
parent 3a0f11ebb4
commit 88100b128a
8 changed files with 93 additions and 4 deletions

View File

@@ -3,6 +3,11 @@
#include "toy_common.h"
#include "toy_bucket.h"
#include "toy_scope.h"
#include "toy_vm.h"
//forward declare
struct Toy_VM;
typedef void (*Toy_nativeCallback)(struct Toy_VM*);
typedef enum Toy_FunctionType {
TOY_FUNCTION_CUSTOM,
@@ -17,7 +22,7 @@ typedef struct Toy_FunctionBytecode {
typedef struct Toy_FunctionNative {
Toy_FunctionType type;
void* ptr; //TODO: replace with the native function pointer
Toy_nativeCallback callback;
} Toy_FunctionNative;
typedef union Toy_Function_t {
@@ -27,5 +32,6 @@ typedef union Toy_Function_t {
} Toy_Function;
TOY_API Toy_Function* Toy_createFunctionFromBytecode(Toy_Bucket** bucketHandle, unsigned char* bytecode, Toy_Scope* parentScope);
TOY_API Toy_Function* Toy_createFunctionFromCallback(Toy_Bucket** bucketHandle, Toy_nativeCallback callback);
TOY_API void Toy_freeFunction(Toy_Function* fn);