Implemented native C functions called from Toy scripts

There's only example functions for now, but I'll add type-specific
functions later.
This commit is contained in:
2026-04-16 21:14:42 +10:00
parent 3a0f11ebb4
commit 88100b128a
8 changed files with 93 additions and 4 deletions

53
repl/standard_library.c Normal file
View File

@@ -0,0 +1,53 @@
#include "standard_library.h"
#include "toy_console_colors.h"
#include "toy_print.h"
#include "toy_scope.h"
#include "toy_stack.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct CallbackPairs {
const char* name;
Toy_nativeCallback callback;
} CallbackPairs;
//example callbacks
void hello(Toy_VM* vm) {
(void)vm;
Toy_print("Hello world!");
}
void debug(Toy_VM* vm) {
(void)vm;
Toy_print("This function returns the integer '42' to the calling scope.");
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_INTEGER(42));
}
CallbackPairs callbackPairs[] = {
{"hello", hello},
{"debug", debug},
{NULL, NULL},
};
//exposed functions
void initStandardLibrary(Toy_VM* vm) {
if (vm == NULL || vm->scope == NULL || vm->memoryBucket == NULL) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Can't initialize standard library, exiting\n" TOY_CC_RESET);
exit(-1);
}
//declare each pair
for (int i = 0; callbackPairs[i].name; i++) {
//cheat
Toy_String key = (Toy_String){
.leaf = { ._padding = { .type = TOY_STRING_LEAF, .length = strlen(callbackPairs[i].name), .refCount = 1, .cachedHash = 0 }, .data = callbackPairs[i].name }
};
Toy_Function* fn = Toy_createFunctionFromCallback(&(vm->memoryBucket), callbackPairs[i].callback);
Toy_declareScope(vm->scope, &key, TOY_VALUE_FUNCTION, TOY_VALUE_FROM_FUNCTION(fn), true);
}
}