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https://github.com/krgamestudios/Toy.git
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Resolved a name clash with the engine
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43
source/toy_common.h
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43
source/toy_common.h
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#pragma once
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#define TOY_VERSION_MAJOR 0
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#define TOY_VERSION_MINOR 6
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#define TOY_VERSION_PATCH 1
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#define TOY_VERSION_BUILD __DATE__ " " __TIME__
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//platform exports/imports
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#if defined(__linux__)
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#define TOY_API extern
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#else
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#define TOY_API
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#endif
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#ifndef TOY_EXPORT
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//for processing the command line arguments
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typedef struct {
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bool error;
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bool help;
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bool version;
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char* binaryfile;
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char* sourcefile;
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char* compilefile;
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char* outfile; //defaults to out.tb
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char* source;
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bool verbose;
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} Command;
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extern Command command;
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void initCommand(int argc, const char* argv[]);
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void usageCommand(int argc, const char* argv[]);
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void helpCommand(int argc, const char* argv[]);
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void copyrightCommand(int argc, const char* argv[]);
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#endif
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//NOTE: assigning to a byte from a short loses data
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#define AS_USHORT(value) (*(unsigned short*)(&(value)))
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