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Resolved a name clash with the engine
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@@ -1,6 +1,6 @@
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#pragma once
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#include "common.h"
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#include "toy_common.h"
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#define ALLOCATE(type, count) ((type*)reallocate(NULL, 0, sizeof(type) * (count)))
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#define FREE(type, pointer) reallocate(pointer, sizeof(type), 0)
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