Found and fixed a memory leak in the rope strings
Also fixed a bit manipulation error in the GC.
This commit is contained in:
@@ -0,0 +1,82 @@
|
||||
#include "bucket_inspector.h"
|
||||
// #include <toy_string.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
int inspect_bucket(Toy_Bucket** bucketHandle) {
|
||||
int depth = 0;
|
||||
|
||||
//for each bucket
|
||||
for (Toy_Bucket* iter = (*bucketHandle); iter != NULL; iter = iter->next) {
|
||||
int occupied = 0;
|
||||
int released = 0;
|
||||
unsigned char* ptr = iter->data;
|
||||
|
||||
|
||||
while ((ptr - iter->data < iter->count) && *((int*)ptr) != 0) { //for each partition
|
||||
if ( ( *((int*)ptr) & 1) == 0) { //is this partition still in use?
|
||||
occupied++;
|
||||
}
|
||||
else {
|
||||
released++;
|
||||
}
|
||||
|
||||
//jump distance: ((*((int*)ptr) | 1) ^ 1) + 4
|
||||
// printf(" jump %d, ", ((*((int*)ptr) | 1) ^ 1) + 4);
|
||||
ptr += ((*((int*)ptr) | 1) ^ 1) + 4; //OR + XOR to remove the 'free' flag from the size
|
||||
}
|
||||
|
||||
printf("Bucket link %d: count %u, %d occupied, %d released\n", depth, iter->count, occupied, released);
|
||||
|
||||
depth++;
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
|
||||
return depth;
|
||||
}
|
||||
|
||||
/*
|
||||
int inspect_bucket_for_strings(Toy_Bucket** bucketHandle) {
|
||||
int depth = 0;
|
||||
|
||||
//for each bucket
|
||||
for (Toy_Bucket* iter = (*bucketHandle); iter != NULL; iter = iter->next) {
|
||||
int occupied = 0;
|
||||
int released = 0;
|
||||
unsigned char* ptr = iter->data;
|
||||
|
||||
|
||||
while ((ptr - iter->data < iter->count) && *((int*)ptr) != 0) { //for each partition
|
||||
if ( ( *((int*)ptr) & 1) == 0) { //is this partition still in use?
|
||||
occupied++;
|
||||
|
||||
//try to print as a string if possible
|
||||
Toy_String* str = (void*)(ptr + 4);
|
||||
|
||||
if (str->info.type == TOY_STRING_LEAF && str->info.length < 255) {
|
||||
printf("String Leaf (%d bytes, %d refCount): %.*s\n", *((int*)ptr), str->info.refCount, str->info.length, str->leaf.data);
|
||||
}
|
||||
else if (str->info.type == TOY_STRING_NODE) {
|
||||
printf("String Node (%d bytes, %d refCount): ...\n", *((int*)ptr), str->info.refCount);
|
||||
}
|
||||
}
|
||||
else {
|
||||
released++;
|
||||
}
|
||||
|
||||
//jump distance: ((*((int*)ptr) | 1) ^ 1) + 4
|
||||
// printf(" jump %d, ", ((*((int*)ptr) | 1) ^ 1) + 4);
|
||||
ptr += ((*((int*)ptr) | 1) ^ 1) + 4; //OR + XOR to remove the 'free' flag from the size
|
||||
}
|
||||
|
||||
printf("Bucket link %d: count %u, %d occupied, %d released\n", depth, iter->count, occupied, released);
|
||||
|
||||
depth++;
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
|
||||
return depth;
|
||||
}
|
||||
*/
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "toy_bucket.h"
|
||||
|
||||
int inspect_bucket(Toy_Bucket** bucketHandle);
|
||||
// int inspect_bucket_for_strings(Toy_Bucket** bucketHandle);
|
||||
+13
@@ -1,5 +1,6 @@
|
||||
#include "ast_inspector.h"
|
||||
#include "bytecode_inspector.h"
|
||||
#include "bucket_inspector.h"
|
||||
|
||||
#include "toy_console_colors.h"
|
||||
|
||||
@@ -380,14 +381,26 @@ int repl(const char* filepath, bool verbose) {
|
||||
//run
|
||||
Toy_runVM(&vm);
|
||||
|
||||
int depthBeforeGC = 0;
|
||||
int depthAfterGC = 0;
|
||||
|
||||
//print the debug info
|
||||
if (verbose) {
|
||||
debugStackPrint(vm.stack);
|
||||
debugScopePrint(vm.scope, 0);
|
||||
|
||||
depthBeforeGC = inspect_bucket(&vm.memoryBucket);
|
||||
}
|
||||
|
||||
//free the memory, and leave the VM ready for the next loop
|
||||
Toy_resetVM(&vm, true, true);
|
||||
|
||||
if (verbose) {
|
||||
depthAfterGC = inspect_bucket(&vm.memoryBucket);
|
||||
|
||||
printf("GC Report: %d -> %d\n", depthBeforeGC, depthAfterGC);
|
||||
}
|
||||
|
||||
free(bytecode);
|
||||
|
||||
printf("%s> ", prompt); //shows the terminal prompt
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
|
||||
/*
|
||||
fn swap(a, b) {
|
||||
return b, a;
|
||||
}
|
||||
@@ -11,3 +11,9 @@ var d;
|
||||
|
||||
//BUG: still causes a segfault
|
||||
c, d = swap(a, b);
|
||||
|
||||
*/
|
||||
|
||||
|
||||
{ var str = "Hello"; var i = 0; while (i < 10_000) { str = str .. " World"; i++; } }
|
||||
|
||||
|
||||
+1
-1
@@ -88,7 +88,7 @@ TOY_API void Toy_collectBucketGarbage(Toy_Bucket** bucketHandle) {
|
||||
gc = false;
|
||||
break;
|
||||
}
|
||||
ptr += (*((int*)(ptr)) ^ 1) + 4; //XOR to remove the 'free' flag from the size
|
||||
ptr += ((*((int*)ptr) | 1) ^ 1) + 4; //OR + XOR to remove the 'free' flag from the size
|
||||
}
|
||||
|
||||
//free this link, if its been entirely released
|
||||
|
||||
@@ -193,6 +193,8 @@ void Toy_assignScope(Toy_Scope* scope, Toy_String* key, Toy_Value value) {
|
||||
return;
|
||||
}
|
||||
|
||||
Toy_freeValue(entryPtr->value);
|
||||
|
||||
entryPtr->value = value;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,10 +20,18 @@ static void incrementRefCount(Toy_String* str) {
|
||||
static void decrementRefCount(Toy_String* str) {
|
||||
str->info.refCount--;
|
||||
if (str->info.type == TOY_STRING_NODE) {
|
||||
//the parent of this node triggered a decrement across the whole tree
|
||||
decrementRefCount(str->node.left);
|
||||
decrementRefCount(str->node.right);
|
||||
}
|
||||
if (str->info.refCount == 0) {
|
||||
if (str->info.type == TOY_STRING_NODE) {
|
||||
//THIS node has triggered the decrement, so run this again
|
||||
decrementRefCount(str->node.left);
|
||||
decrementRefCount(str->node.right);
|
||||
}
|
||||
|
||||
//mark this memory as unused
|
||||
Toy_releaseBucketPartition((void*)str);
|
||||
}
|
||||
}
|
||||
|
||||
+2
-1
@@ -210,7 +210,7 @@ static void processAssign(Toy_VM* vm) {
|
||||
Toy_Value name = Toy_popStack(&vm->stack);
|
||||
|
||||
//assign it
|
||||
Toy_assignScope(vm->scope, TOY_VALUE_AS_STRING(name), Toy_copyValue(&vm->memoryBucket, value)); //scope now owns the value, doesn't need to be freed
|
||||
Toy_assignScope(vm->scope, TOY_VALUE_AS_STRING(name), Toy_copyValue(&vm->memoryBucket, value));
|
||||
|
||||
//in case of chaining, leave a copy on the stack
|
||||
bool chainedAssignment = READ_BYTE(vm);
|
||||
@@ -220,6 +220,7 @@ static void processAssign(Toy_VM* vm) {
|
||||
|
||||
//cleanup
|
||||
Toy_freeValue(name);
|
||||
Toy_freeValue(value);
|
||||
}
|
||||
|
||||
static void processAssignCompound(Toy_VM* vm) {
|
||||
|
||||
@@ -192,8 +192,8 @@ int test_string_concatenation(void) {
|
||||
|
||||
free(buffer);
|
||||
Toy_freeString(result);
|
||||
Toy_freeString(first);
|
||||
Toy_freeString(second);
|
||||
// Toy_freeString(first); //these do NOT need to be freed manually
|
||||
// Toy_freeString(second);
|
||||
Toy_freeBucket(&bucket);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user