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Implemented bucket memory structure for custom allocators
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@@ -1,5 +1,8 @@
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#pragma once
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typedef enum Toy_OpcodeType {
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TOY_OPCODE_RETURN,
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TOY_OPCODE_PASS,
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TOY_OPCODE_ERROR,
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TOY_OPCODE_EOF,
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} Toy_OpcodeType;
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