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Compiler now reuses existing strings in the data, read more
If a string exists in the data, instead of being written, the function 'emitCStringToData()' will instead return the address of the match within the data section. Then, I can search the jump table for that address, and use the existing jump entry or append a new one. Fixes #168
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@@ -108,44 +108,76 @@ static void emitFloat(unsigned char** handle, unsigned int* capacity, unsigned i
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//simply get the address (always an integer)
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#define CURRENT_ADDRESS(mb, part) ((*mb)->part##Count)
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static void emitToJumpTable(Toy_ModuleCompiler** mb, unsigned int startAddr) {
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EMIT_INT(mb, code, (*mb)->jumpsCount); //mark the jump index in the code
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EMIT_INT(mb, jumps, startAddr); //save address at the jump index
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//Cached write to data, enabling string reuse, see #168
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static unsigned int emitCStringToData(unsigned char** dataHandle, unsigned int* capacity, unsigned int* count, const char* cstr) {
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const unsigned int slen = (unsigned int)strlen(cstr) + 1; //+1 for null
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//See if the string already exists in the data NOTE: assumes data only ever holds c-strings
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unsigned int pos = 0;
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while (pos < *count) {
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const char* entry = ((char*)(*dataHandle)) + pos;
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unsigned int elen = strlen(entry) + 1; //+1 for null
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//compare
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if (slen == elen && strncmp(cstr, entry, slen) == 0) {
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return pos;
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}
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//next
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pos += (elen + 3) & ~3;
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}
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//default, append the new entry
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unsigned int addr = *count; //save the target address
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expand(dataHandle, capacity, count, (slen + 3) & ~3); //4-byte aligned
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memcpy((*dataHandle) + addr, cstr, slen);
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*count += (slen + 3) & ~3;
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return addr; //return the address of the string in the data section
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}
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static unsigned int emitString(Toy_ModuleCompiler** mb, Toy_String* str) {
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//4-byte alignment
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unsigned int length = str->info.length + 1;
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if (length % 4 != 0) {
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length += 4 - (length % 4); //ceil
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}
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length = (length + 3) & ~3;
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//grab the current start address
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unsigned int startAddr = (*mb)->dataCount;
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//the address within the data section
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unsigned int dataAddr = 0;
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//move the string into the data section
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expand((&((*mb)->data)), &((*mb)->dataCapacity), &((*mb)->dataCount), length);
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if (str->info.type == TOY_STRING_NODE) {
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char* buffer = Toy_getStringRawBuffer(str);
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memcpy((*mb)->data + (*mb)->dataCount, buffer, str->info.length + 1);
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dataAddr = emitCStringToData(&(*mb)->data, &(*mb)->dataCapacity, &(*mb)->dataCount, buffer);
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free(buffer);
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}
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else if (str->info.type == TOY_STRING_LEAF) {
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memcpy((*mb)->data + (*mb)->dataCount, str->leaf.data, str->info.length + 1);
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dataAddr = emitCStringToData(&(*mb)->data, &(*mb)->dataCapacity, &(*mb)->dataCount, str->leaf.data);
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}
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else if (str->info.type == TOY_STRING_NAME) {
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memcpy((*mb)->data + (*mb)->dataCount, str->name.data, str->info.length + 1);
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dataAddr = emitCStringToData(&(*mb)->data, &(*mb)->dataCapacity, &(*mb)->dataCount, str->name.data);
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}
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(*mb)->dataCount += length;
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//mark the position within the jump index, reusing an existing entry if it exists
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for (unsigned int i = 0; i < (*mb)->jumpsCount; i++) {
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if ((*mb)->jumps[i] == dataAddr) {
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//reuse, and finish
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EMIT_INT(mb, code, i);
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return 1;
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}
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}
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//mark the jump position
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emitToJumpTable(mb, startAddr);
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EMIT_INT(mb, code, (*mb)->jumpsCount); //mark the new jump index in the code
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EMIT_INT(mb, jumps, dataAddr); //append to the jump table
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return 1;
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}
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// static unsigned int emitParameter(Toy_ModuleCompiler** mb, Toy_String* str) {
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//
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// }
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static unsigned int writeModuleCompilerCode(Toy_ModuleCompiler** mb, Toy_Ast* ast); //forward declare for recursion
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static unsigned int writeInstructionAssign(Toy_ModuleCompiler** mb, Toy_AstVarAssign ast, bool chainedAssignment); //forward declare for chaining of var declarations
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