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https://github.com/krgamestudios/Toy.git
synced 2026-04-15 23:04:08 +10:00
Tweaked error message
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@@ -50,7 +50,7 @@ void* Toy_partBucket(Toy_Bucket** bucketHandle, size_t space) {
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//if you try to allocate too much space
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//if you try to allocate too much space
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if ((*bucketHandle)->capacity < space) {
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if ((*bucketHandle)->capacity < space) {
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fprintf(stderr, TOY_CC_ERROR "[internal] ERROR: Failed to partition bucket memory, not enough capacity\n" TOY_CC_RESET);
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fprintf(stderr, TOY_CC_ERROR "[internal] ERROR: Failed to partition bucket memory, not enough capacity: needed %d, only %d available\n" TOY_CC_RESET, (int)space, (int)((*bucketHandle)->capacity));
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exit(1);
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exit(1);
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}
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}
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@@ -36,8 +36,8 @@ TOY_API void* Toy_reallocate(void* pointer, size_t oldSize, size_t newSize);
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typedef struct Toy_Bucket {
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typedef struct Toy_Bucket {
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struct Toy_Bucket* next;
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struct Toy_Bucket* next;
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void* contents;
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void* contents;
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int capacity;
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size_t capacity;
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int count;
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size_t count;
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} Toy_Bucket;
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} Toy_Bucket;
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TOY_API void Toy_initBucket(Toy_Bucket** bucketHandle, size_t capacity);
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TOY_API void Toy_initBucket(Toy_Bucket** bucketHandle, size_t capacity);
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