mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Fixed casting and grouping
This commit is contained in:
@@ -751,7 +751,7 @@ static Toy_Opcode fnCall(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
|
|||||||
//wait - is the previous token a type? this should be casting instead
|
//wait - is the previous token a type? this should be casting instead
|
||||||
if (parser->previous.type >= TOY_TOKEN_NULL && parser->previous.type <= TOY_TOKEN_ANY) {
|
if (parser->previous.type >= TOY_TOKEN_NULL && parser->previous.type <= TOY_TOKEN_ANY) {
|
||||||
//casting value
|
//casting value
|
||||||
parsePrecedence(parser, nodeHandle, PREC_TERM);
|
parsePrecedence(parser, nodeHandle, PREC_CALL);
|
||||||
|
|
||||||
return TOY_OP_TYPE_CAST; //opcode value
|
return TOY_OP_TYPE_CAST; //opcode value
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user