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https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Added header-only parsing to the repl, read more
Also: * Ensured TOY_VERSION_BUILD is consistent throughout the whole build * Updated README.md
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@@ -6,8 +6,10 @@
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#define TOY_VERSION_MAJOR 1
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#define TOY_VERSION_MINOR 1
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#define TOY_VERSION_PATCH 4
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#define TOY_VERSION_BUILD __DATE__ " " __TIME__
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#define TOY_VERSION_PATCH 5
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#define TOY_VERSION_BUILD Toy_private_version_build()
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const char* Toy_private_version_build();
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//platform/compiler-specific instructions
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#if defined(__linux__) || defined(__MINGW32__) || defined(__GNUC__)
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@@ -42,6 +44,7 @@ typedef struct {
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char* source;
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char* initialfile;
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bool enablePrintNewline;
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bool parseBytecodeHeader;
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bool verbose;
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} Toy_CommandLine;
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