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https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Prefix '++' working (postfix is next)
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@@ -176,10 +176,11 @@ static unsigned int writeInstructionValue(Toy_Routine** rt, Toy_AstValue ast) {
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}
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static unsigned int writeInstructionUnary(Toy_Routine** rt, Toy_AstUnary ast) {
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//working with a stack means the child gets placed first
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unsigned int result = writeRoutineCode(rt, ast.child);
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unsigned int result = 0;
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if (ast.flag == TOY_AST_FLAG_NEGATE) {
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result = writeRoutineCode(rt, ast.child);
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EMIT_BYTE(rt, code, TOY_OPCODE_NEGATE);
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//4-byte alignment
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@@ -187,6 +188,42 @@ static unsigned int writeInstructionUnary(Toy_Routine** rt, Toy_AstUnary ast) {
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EMIT_BYTE(rt, code, 0);
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EMIT_BYTE(rt, code, 0);
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}
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else if (ast.flag == TOY_AST_FLAG_PREFIX_INCREMENT || ast.flag == TOY_AST_FLAG_PREFIX_DECREMENT) { //NOTE: tightly coupled to the parser's logic, and somewhat duplicates ACCESS
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//read the var name onto the stack
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Toy_String* name = TOY_VALUE_AS_STRING(ast.child->value.value);
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EMIT_BYTE(rt, code, TOY_OPCODE_READ);
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EMIT_BYTE(rt, code, TOY_VALUE_STRING);
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EMIT_BYTE(rt, code, TOY_STRING_NAME);
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EMIT_BYTE(rt, code, name->info.length); //store the length (max 255)
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emitString(rt, name);
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//duplicate the var name, then get the value
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EMIT_BYTE(rt, code,TOY_OPCODE_DUPLICATE);
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EMIT_BYTE(rt, code, TOY_OPCODE_ACCESS); //squeezed
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EMIT_BYTE(rt, code, 0);
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EMIT_BYTE(rt, code, 0);
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//read the integer '1'
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EMIT_BYTE(rt, code, TOY_OPCODE_READ);
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EMIT_BYTE(rt, code, TOY_VALUE_INTEGER);
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EMIT_BYTE(rt, code, 0);
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EMIT_BYTE(rt, code, 0);
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EMIT_INT(rt, code, 1);
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//add (or subtract) the two values, then assign (pops the second duplicate, and leaves value on the stack)
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EMIT_BYTE(rt, code, ast.flag == TOY_AST_FLAG_PREFIX_INCREMENT ? TOY_OPCODE_ADD : TOY_OPCODE_SUBTRACT);
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EMIT_BYTE(rt, code,TOY_OPCODE_ASSIGN); //squeezed
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EMIT_BYTE(rt, code,0);
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EMIT_BYTE(rt, code,0);
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//leaves one value on the stack
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result = 1;
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}
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else {
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fprintf(stderr, TOY_CC_ERROR "ERROR: Invalid AST unary flag found\n" TOY_CC_RESET);
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exit(-1);
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