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Renamed Node to ASTNode
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@@ -2,7 +2,7 @@
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#include "common.h"
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#include "opcodes.h"
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#include "node.h"
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#include "ast_node.h"
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#include "literal_array.h"
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//the compiler takes the nodes, and turns them into sequential chunks of bytecode, saving literals to an external array
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@@ -14,7 +14,7 @@ typedef struct Compiler {
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} Compiler;
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TOY_API void initCompiler(Compiler* compiler);
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TOY_API void writeCompiler(Compiler* compiler, Node* node);
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TOY_API void writeCompiler(Compiler* compiler, ASTNode* node);
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TOY_API void freeCompiler(Compiler* compiler);
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//embed the header, data section, code section, function section, etc.
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