From 663d080dc6fb912fe49f217e81643af8b14b3862 Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Tue, 7 Feb 2023 00:36:35 +1100 Subject: [PATCH] Update types.md --- types.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/types.md b/types.md index 04bf4c2..87c8485 100644 --- a/types.md +++ b/types.md @@ -100,7 +100,7 @@ var number: t = 0; //what if it had been false? Sometimes, you may need to pass data through Toy that Toy can't normally handle. This data is called "opaque" data, and is passed around by reference rather than value. Anything can be passed in as opaque data, as long as it's represented as a void pointer in C. ```c -Literal opaque = TOY_TO_OPAQUE_LITERAL(&data, 0); +Toy_Literal opaque = TOY_TO_OPAQUE_LITERAL(&data, 0); //...