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https://github.com/krgamestudios/Toy.git
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Massive dict copying optimisation, read more
I simply pre-allocated the new dict to the right size. This skips internal copying logic which was repeated on every expansion. This Should increase scope copying as well. I applied the same logic to arrays, but the increase in speed was tiny.
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@@ -119,6 +119,10 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
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Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1);
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Toy_initLiteralArray(array);
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//preallocate enough space
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array->capacity = TOY_AS_ARRAY(original)->capacity;
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array->literals = TOY_GROW_ARRAY(Toy_Literal, array->literals, 0, array->capacity);
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//copy each element
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for (int i = 0; i < TOY_AS_ARRAY(original)->count; i++) {
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Toy_pushLiteralArray(array, TOY_AS_ARRAY(original)->literals[i]);
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@@ -131,6 +135,15 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
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Toy_LiteralDictionary* dictionary = TOY_ALLOCATE(Toy_LiteralDictionary, 1);
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Toy_initLiteralDictionary(dictionary);
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//preallocate enough space
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dictionary->capacity = TOY_AS_DICTIONARY(original)->capacity;
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dictionary->entries = TOY_ALLOCATE(Toy_private_dictionary_entry, dictionary->capacity);
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for (int i = 0; i < dictionary->capacity; i++) {
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dictionary->entries[i].key = TOY_TO_NULL_LITERAL;
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dictionary->entries[i].value = TOY_TO_NULL_LITERAL;
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}
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//copy each entry
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for (int i = 0; i < TOY_AS_DICTIONARY(original)->capacity; i++) {
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if ( !TOY_IS_NULL(TOY_AS_DICTIONARY(original)->entries[i].key) ) {
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@@ -168,7 +181,7 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
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return original; //literally a shallow copy
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}
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case TOY_LITERAL_ARRAY_INTERMEDIATE: {
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case TOY_LITERAL_ARRAY_INTERMEDIATE: { //TODO: efficient preallocation?
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Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1);
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Toy_initLiteralArray(array);
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@@ -184,7 +197,7 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
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return ret;
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}
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case TOY_LITERAL_DICTIONARY_INTERMEDIATE: {
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case TOY_LITERAL_DICTIONARY_INTERMEDIATE: { //TODO: efficient preallocation?
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Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1);
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Toy_initLiteralArray(array);
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@@ -200,7 +213,7 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
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return ret;
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}
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case TOY_LITERAL_TYPE_INTERMEDIATE: {
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case TOY_LITERAL_TYPE_INTERMEDIATE: { //TODO: efficient preallocation?
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Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1);
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Toy_initLiteralArray(array);
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