mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Script tests re-added, all tests can run under gdb
Also fixed a minor bug with printing, and removed the ability to configure the parser. Added and updated QUICKSTART.md as a quick way to get people started. There's some broken scripts under 'scripts/' that require functions to work properly.
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@@ -818,18 +818,12 @@ static void makeAssertStmt(Toy_Bucket** bucketHandle, Toy_Parser* parser, Toy_As
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Toy_Ast* ast = NULL; //assert's emit function is a bit different
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makeExpr(bucketHandle, parser, &ast);
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//if assert is disabled, don't emit the assert
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if (parser->removeAssert) {
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Toy_private_emitAstPass(bucketHandle, rootHandle);
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//NOTE: if it's an aggregate node, then it's got a second arg
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if (ast->type == TOY_AST_AGGREGATE) {
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Toy_private_emitAstAssert(bucketHandle, rootHandle, ast->aggregate.left, ast->aggregate.right);
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}
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else {
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//NOTE: if it's an aggregate node, then it's got a second arg
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if (ast->type == TOY_AST_AGGREGATE) {
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Toy_private_emitAstAssert(bucketHandle, rootHandle, ast->aggregate.left, ast->aggregate.right);
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}
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else {
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Toy_private_emitAstAssert(bucketHandle, rootHandle, ast, NULL);
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}
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Toy_private_emitAstAssert(bucketHandle, rootHandle, ast, NULL);
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}
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consume(parser, TOY_TOKEN_OPERATOR_SEMICOLON, "Expected ';' at the end of assert statement");
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@@ -1159,10 +1153,4 @@ void Toy_resetParser(Toy_Parser* parser) {
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parser->error = false;
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parser->panic = false;
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parser->removeAssert = false;
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}
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void Toy_configureParser(Toy_Parser* parser, bool removeAssert) {
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parser->removeAssert = removeAssert;
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}
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