diff --git a/getting-started/game-engine.md b/getting-started/game-engine.md index 10cbb60..c7b8666 100644 --- a/getting-started/game-engine.md +++ b/getting-started/game-engine.md @@ -84,7 +84,7 @@ The following functions, which are defined within the node scripts, are invoked These may change or expand as more input devices are added, and the engine matures. -NOTE: `onLoad()` is invoke every time a node is added to the node tree - but `onInit()` is only invoked once by the engine. After that single invocation, `initNode()` must be called manually on any node children that are loaded later. +NOTE: `onLoad()` is invoked every time a node is loaded - but `onInit()` is only invoked once by the engine. After that, `initNode()` must be called manually on any node children that are loaded later. # Engine Libraries