String literals are being parsed, compiled and printed, read more

Strings, due to their potentially large size, are stored outside of a
routine's code section, in the data section. To access the correct
string, you must read the jump index, then the real address from the
jump table - and extra layer of indirection will result in more flexible
data down the road, I hope.

Other changes include:

* Added string concat operator ..
* Added TOY_STRING_MAX_LENGTH
* Strings can't be created or concatenated longer than the max length
* The parser will display a warning if the bucket is too small for a
  string at max length, but it will continue
* Added TOY_BUCKET_IDEAL to correspend with max string length
* The bucket now allocates an address that is 4-byte aligned
* Fixed missing entries in the parser rule table
* Corrected some failing TOY_BITNESS tests
This commit is contained in:
2024-10-07 23:05:36 +11:00
parent 14653a303f
commit 4bcf8e84a9
23 changed files with 572 additions and 195 deletions

View File

@@ -16,7 +16,7 @@ int test_sizeof_ast_64bit() {
//run for each type
TEST_SIZEOF(Toy_AstType, 4);
TEST_SIZEOF(Toy_AstBlock, 32);
TEST_SIZEOF(Toy_AstValue, 12);
TEST_SIZEOF(Toy_AstValue, 24);
TEST_SIZEOF(Toy_AstUnary, 16);
TEST_SIZEOF(Toy_AstBinary, 24);
TEST_SIZEOF(Toy_AstGroup, 16);
@@ -245,7 +245,7 @@ int main() {
#endif
{
Toy_Bucket* bucketHandle = Toy_allocateBucket(sizeof(Toy_Ast) * 32);
Toy_Bucket* bucketHandle = Toy_allocateBucket(TOY_BUCKET_IDEAL);
res = test_type_emission(&bucketHandle);
Toy_freeBucket(&bucketHandle);
if (res == 0) {