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String literals are being parsed, compiled and printed, read more
Strings, due to their potentially large size, are stored outside of a routine's code section, in the data section. To access the correct string, you must read the jump index, then the real address from the jump table - and extra layer of indirection will result in more flexible data down the road, I hope. Other changes include: * Added string concat operator .. * Added TOY_STRING_MAX_LENGTH * Strings can't be created or concatenated longer than the max length * The parser will display a warning if the bucket is too small for a string at max length, but it will continue * Added TOY_BUCKET_IDEAL to correspend with max string length * The bucket now allocates an address that is 4-byte aligned * Fixed missing entries in the parser rule table * Corrected some failing TOY_BITNESS tests
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@@ -17,7 +17,7 @@ typedef struct Toy_Routine {
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unsigned int jumpsCapacity;
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unsigned int jumpsCount;
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unsigned char* data; //{type,val} tuples of data
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unsigned char* data; //data for longer stuff
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unsigned int dataCapacity;
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unsigned int dataCount;
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