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https://github.com/krgamestudios/Toy.git
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String literals are being parsed, compiled and printed, read more
Strings, due to their potentially large size, are stored outside of a routine's code section, in the data section. To access the correct string, you must read the jump index, then the real address from the jump table - and extra layer of indirection will result in more flexible data down the road, I hope. Other changes include: * Added string concat operator .. * Added TOY_STRING_MAX_LENGTH * Strings can't be created or concatenated longer than the max length * The parser will display a warning if the bucket is too small for a string at max length, but it will continue * Added TOY_BUCKET_IDEAL to correspend with max string length * The bucket now allocates an address that is 4-byte aligned * Fixed missing entries in the parser rule table * Corrected some failing TOY_BITNESS tests
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@@ -37,7 +37,7 @@ jobs:
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if: matrix.commands.gdb == false || matrix.platforms.gdb_skip == false
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run: ${{ matrix.commands.exec }}
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#TODO: hook this up to real script files
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#TODO: hook this up to real script files, preferably in the test section
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run-test-repl-scripts:
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continue-on-error: true
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needs: run-test-cases
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@@ -49,6 +49,7 @@ jobs:
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- { os: macos-latest }
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commands:
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- { build: make repl, run: out/repl.exe -f '../scripts/example.toy' }
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- { build: make repl, run: out/repl.exe -f '../scripts/example-print.toy' }
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runs-on: ${{ matrix.platforms.os }}
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steps:
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