Added 'min' and 'max' as standard functions

Also fixed floating point printing with sprintf
This commit is contained in:
2026-05-27 10:52:06 +10:00
parent f2b714baaa
commit 3e115095d6
13 changed files with 86 additions and 59 deletions
-1
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@@ -9,7 +9,6 @@
#include "toy_compiler.h"
#include "toy_vm.h"
//NOTE: for testing
#include "standard_library.h"
#include <stdio.h>
+73 -27
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@@ -1,7 +1,6 @@
#include "standard_library.h"
#include "toy_console_colors.h"
#include "toy_print.h"
#include "toy_scope.h"
#include "toy_stack.h"
@@ -14,36 +13,85 @@ typedef struct CallbackPairs {
Toy_nativeCallback callback;
} CallbackPairs;
//example callbacks
static void answer(Toy_VM* vm, Toy_FunctionNative* self) {
(void)vm;
//example of how to write and use C bindings
static void std_min(Toy_VM* vm, Toy_FunctionNative* self) {
(void)self;
Toy_print(TOY_CC_DEBUG "This function returns the integer '42' to the calling scope." TOY_CC_RESET);
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_INTEGER(42));
//return the lesser of two values, or null on error
Toy_Value first = Toy_popStack(&vm->stack);
Toy_Value second = Toy_popStack(&vm->stack);
//check types
if ((!TOY_VALUE_IS_INTEGER(first) && !TOY_VALUE_IS_FLOAT(first)) || (!TOY_VALUE_IS_INTEGER(second) && !TOY_VALUE_IS_FLOAT(second))) {
char buffer[256];
snprintf(buffer, 256, "Invalid types '%s' and '%s' found in 'min()'", Toy_getValueTypeAsCString(Toy_unwrapValue(first).type), Toy_getValueTypeAsCString(Toy_unwrapValue(second).type));
Toy_error(buffer);
Toy_freeValue(first);
Toy_freeValue(second);
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_NULL());
return;
}
//compare ints, or coerce ints into floats if needed
if (TOY_VALUE_IS_INTEGER(first) && TOY_VALUE_IS_INTEGER(second)) {
Toy_Value result = TOY_VALUE_FROM_INTEGER(TOY_VALUE_AS_INTEGER(first) < TOY_VALUE_AS_INTEGER(second) ? TOY_VALUE_AS_INTEGER(first) : TOY_VALUE_AS_INTEGER(second));
Toy_pushStack(&vm->stack, result);
return;
}
else if (TOY_VALUE_IS_INTEGER(first) && TOY_VALUE_IS_FLOAT(second)) {
first = TOY_VALUE_FROM_FLOAT( (float)TOY_VALUE_AS_INTEGER(first) );
}
else if (TOY_VALUE_IS_FLOAT(first) && TOY_VALUE_IS_INTEGER(second)) {
second = TOY_VALUE_FROM_FLOAT( (float)TOY_VALUE_AS_INTEGER(second) );
}
//finally, do the comparison on floats
Toy_Value result = TOY_VALUE_FROM_FLOAT(TOY_VALUE_AS_FLOAT(first) < TOY_VALUE_AS_FLOAT(second) ? TOY_VALUE_AS_FLOAT(first) : TOY_VALUE_AS_FLOAT(second));
Toy_pushStack(&vm->stack, result);
//NOTE: not freeing scalar values does work, but only in narrow cases
}
static void identity(Toy_VM* vm, Toy_FunctionNative* self) {
//does nothing, but any arguements are left on the stack as results
(void)vm;
static void std_max(Toy_VM* vm, Toy_FunctionNative* self) {
(void)self;
}
static void echo(Toy_VM* vm, Toy_FunctionNative* self) {
(void)self;
//pops one argument, and prints it
Toy_Value value = Toy_popStack(&vm->stack);
Toy_String* string = Toy_stringifyValue(&vm->memoryBucket, value);
char* cstr = Toy_getStringRaw(string);
//return the lesser of two values, or null on error
Toy_Value first = Toy_popStack(&vm->stack);
Toy_Value second = Toy_popStack(&vm->stack);
Toy_print(cstr);
//check types
if ((!TOY_VALUE_IS_INTEGER(first) && !TOY_VALUE_IS_FLOAT(first)) || (!TOY_VALUE_IS_INTEGER(second) && !TOY_VALUE_IS_FLOAT(second))) {
char buffer[256];
snprintf(buffer, 256, "Invalid types '%s' and '%s' found in 'min()'", Toy_getValueTypeAsCString(Toy_unwrapValue(first).type), Toy_getValueTypeAsCString(Toy_unwrapValue(second).type));
Toy_error(buffer);
free(cstr);
Toy_freeString(string);
Toy_freeValue(value);
Toy_freeValue(first);
Toy_freeValue(second);
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_NULL());
return;
}
//compare ints, or coerce ints into floats if needed
if (TOY_VALUE_IS_INTEGER(first) && TOY_VALUE_IS_INTEGER(second)) {
Toy_Value result = TOY_VALUE_FROM_INTEGER(TOY_VALUE_AS_INTEGER(first) > TOY_VALUE_AS_INTEGER(second) ? TOY_VALUE_AS_INTEGER(first) : TOY_VALUE_AS_INTEGER(second));
Toy_pushStack(&vm->stack, result);
return;
}
else if (TOY_VALUE_IS_INTEGER(first) && TOY_VALUE_IS_FLOAT(second)) {
first = TOY_VALUE_FROM_FLOAT( (float)TOY_VALUE_AS_INTEGER(first) );
}
else if (TOY_VALUE_IS_FLOAT(first) && TOY_VALUE_IS_INTEGER(second)) {
second = TOY_VALUE_FROM_FLOAT( (float)TOY_VALUE_AS_INTEGER(second) );
}
//finally, do the comparison on floats
Toy_Value result = TOY_VALUE_FROM_FLOAT(TOY_VALUE_AS_FLOAT(first) > TOY_VALUE_AS_FLOAT(second) ? TOY_VALUE_AS_FLOAT(first) : TOY_VALUE_AS_FLOAT(second));
Toy_pushStack(&vm->stack, result);
//NOTE: not freeing scalar values does work, but only in narrow cases
}
static void next(Toy_VM* vm, Toy_FunctionNative* self) {
//used by 'range'
//used by 'std_range'
if (self->meta2 < self->meta1) {
Toy_Value result = TOY_VALUE_FROM_INTEGER(self->meta2);
Toy_pushStack(&vm->stack, result);
@@ -54,7 +102,7 @@ static void next(Toy_VM* vm, Toy_FunctionNative* self) {
}
}
static void range(Toy_VM* vm, Toy_FunctionNative* self) {
static void std_range(Toy_VM* vm, Toy_FunctionNative* self) {
(void)self;
//one arg to represent the number of iterations
@@ -79,12 +127,10 @@ static void range(Toy_VM* vm, Toy_FunctionNative* self) {
Toy_pushStack(&vm->stack, result);
}
CallbackPairs callbackPairs[] = {
{"dbg_answer", answer},
{"dbg_identity", identity},
{"dbg_echo", echo},
{"range", range},
{"min", std_min},
{"max", std_max},
{"range", std_range},
{NULL, NULL},
};