Discovered and fixed a misplaced macro

This commit is contained in:
2023-07-26 01:44:15 +10:00
parent fa175203c9
commit 3b7d2be87e
2 changed files with 1 additions and 3 deletions

View File

@@ -147,7 +147,6 @@ del "$(OutDir)$(ProjectName).pdb"
<ClCompile Include="source\toy_builtin.c" /> <ClCompile Include="source\toy_builtin.c" />
<ClCompile Include="source\toy_common.c" /> <ClCompile Include="source\toy_common.c" />
<ClCompile Include="source\toy_compiler.c" /> <ClCompile Include="source\toy_compiler.c" />
<ClCompile Include="source\toy_drive_system.c" />
<ClCompile Include="source\toy_interpreter.c" /> <ClCompile Include="source\toy_interpreter.c" />
<ClCompile Include="source\toy_keyword_types.c" /> <ClCompile Include="source\toy_keyword_types.c" />
<ClCompile Include="source\toy_lexer.c" /> <ClCompile Include="source\toy_lexer.c" />
@@ -167,7 +166,6 @@ del "$(OutDir)$(ProjectName).pdb"
<ClInclude Include="source\toy_common.h" /> <ClInclude Include="source\toy_common.h" />
<ClInclude Include="source\toy_compiler.h" /> <ClInclude Include="source\toy_compiler.h" />
<ClInclude Include="source\toy_console_colors.h" /> <ClInclude Include="source\toy_console_colors.h" />
<ClInclude Include="source\toy_drive_system.h" />
<ClInclude Include="source\toy_interpreter.h" /> <ClInclude Include="source\toy_interpreter.h" />
<ClInclude Include="source\toy_keyword_types.h" /> <ClInclude Include="source\toy_keyword_types.h" />
<ClInclude Include="source\toy_lexer.h" /> <ClInclude Include="source\toy_lexer.h" />

View File

@@ -18,7 +18,7 @@ void Toy_freeDriveSystem() {
Toy_freeLiteralDictionary(&driveDictionary); Toy_freeLiteralDictionary(&driveDictionary);
} }
TOY_API void Toy_setDrivePath(char* drive, char* path) { void Toy_setDrivePath(char* drive, char* path) {
Toy_Literal driveLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString(drive)); Toy_Literal driveLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString(drive));
Toy_Literal pathLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString(path)); Toy_Literal pathLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString(path));