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Fiddled with the .toy file
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@@ -574,7 +574,7 @@ static bool calcStaticBinaryArithmetic(Node** nodeHandle) {
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return true;
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}
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//optimize by converting this node into a literal
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//optimize by converting this node into a literal node
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freeNode((*nodeHandle)->binary.left);
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freeNode((*nodeHandle)->binary.right);
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