Fixed a 'malformed assignment' issue, read more

I've also added some support for compiler errors in general, but these
will get expanded on later.

I've also quickly added a valgrind option to the tests and found a few
leaks. I'll deal with these later.

Summary of changes:

* Clarified the lifetime of the bytecode in memory
* Erroneous routines exit without compiling
* Empty VMs don't run
* Added a check for malformed assignments
* Renamed "routine" to "module" within the VM
* VM no longer tries to free the bytecode - must be done manually
* Started experimenting with valgrind, not yet ready
This commit is contained in:
2024-11-16 21:02:37 +11:00
parent 04f0653595
commit 2f9489d5fd
12 changed files with 164 additions and 75 deletions

View File

@@ -57,11 +57,17 @@ static void writeBytecodeBody(Toy_Bytecode* bc, Toy_Ast* ast) {
//eventually, the bytecode may support multiple modules packed into one file
void* module = Toy_compileRoutine(ast);
//don't try writing an empty module
if (module == NULL) {
return;
}
size_t len = (size_t)(((int*)module)[0]);
expand(bc, len);
memcpy(bc->ptr + bc->count, module, len);
bc->count += len;
bc->moduleCount++;
}
//exposed functions
@@ -73,9 +79,11 @@ Toy_Bytecode Toy_compileBytecode(Toy_Ast* ast) {
bc.capacity = 0;
bc.count = 0;
bc.moduleCount = 0;
//build
writeBytecodeHeader(&bc);
writeBytecodeBody(&bc, ast);
writeBytecodeBody(&bc, ast); //TODO: implement module packing
return bc;
}