Fixed a 'malformed assignment' issue, read more

I've also added some support for compiler errors in general, but these
will get expanded on later.

I've also quickly added a valgrind option to the tests and found a few
leaks. I'll deal with these later.

Summary of changes:

* Clarified the lifetime of the bytecode in memory
* Erroneous routines exit without compiling
* Empty VMs don't run
* Added a check for malformed assignments
* Renamed "routine" to "module" within the VM
* VM no longer tries to free the bytecode - must be done manually
* Started experimenting with valgrind, not yet ready
This commit is contained in:
2024-11-16 21:02:37 +11:00
parent 04f0653595
commit 2f9489d5fd
12 changed files with 164 additions and 75 deletions

View File

@@ -311,18 +311,19 @@ int repl(const char* filepath) {
}
Toy_Bytecode bc = Toy_compileBytecode(ast);
Toy_bindVM(&vm, bc.ptr);
Toy_bindVM(&vm, &bc);
//run
Toy_runVM(&vm);
//free the bytecode, and leave the VM ready for the next loop
Toy_resetVM(&vm);
Toy_freeBytecode(bc);
printf("%s> ", prompt); //shows the terminal prompt
}
//cleanp all memory
//cleanup all memory
Toy_freeVM(&vm);
Toy_freeBucket(&bucket);
@@ -531,7 +532,7 @@ int main(int argc, const char* argv[]) {
//run the setup
Toy_VM vm;
Toy_initVM(&vm);
Toy_bindVM(&vm, bc.ptr);
Toy_bindVM(&vm, &bc);
//run
Toy_runVM(&vm);
@@ -544,6 +545,7 @@ int main(int argc, const char* argv[]) {
//cleanup
Toy_freeVM(&vm);
Toy_freeBytecode(bc);
Toy_freeBucket(&bucket);
free(source);
}