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Renemed all variables to fit into a namespace
Basically, all Toy varaibles, functions, etc. are prepended with "Toy_", and macros are prepended with "TOY_". This is to reduce namespace pollution, which was an issue pointed out to be - blame @GyroVorbis. I've also bumped the minor version number - theoretically I should bump the major number, but I'm not quite ready for 1.0 yet.
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@@ -4,24 +4,24 @@
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#include <stddef.h>
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//memory allocation hook
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typedef void* (*RefStringAllocatorFn)(void* pointer, size_t oldSize, size_t newSize);
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void setRefStringAllocatorFn(RefStringAllocatorFn);
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typedef void* (*Toy_RefStringAllocatorFn)(void* pointer, size_t oldSize, size_t newSize);
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void Toy_setRefStringAllocatorFn(Toy_RefStringAllocatorFn);
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//the RefString structure
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typedef struct RefString {
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typedef struct Toy_RefString {
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int refcount;
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int length;
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char data[1];
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} RefString;
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} Toy_RefString;
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//API
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RefString* createRefString(char* cstring);
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RefString* createRefStringLength(char* cstring, int length);
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void deleteRefString(RefString* refString);
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int countRefString(RefString* refString);
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int lengthRefString(RefString* refString);
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RefString* copyRefString(RefString* refString);
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RefString* deepCopyRefString(RefString* refString);
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char* toCString(RefString* refString);
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bool equalsRefString(RefString* lhs, RefString* rhs);
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bool equalsRefStringCString(RefString* lhs, char* cstring);
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Toy_RefString* Toy_createRefString(char* cstring);
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Toy_RefString* Toy_createRefStringLength(char* cstring, int length);
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void Toy_deleteRefString(Toy_RefString* refString);
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int Toy_countRefString(Toy_RefString* refString);
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int Toy_lengthRefString(Toy_RefString* refString);
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Toy_RefString* Toy_copyRefString(Toy_RefString* refString);
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Toy_RefString* Toy_deepCopyRefString(Toy_RefString* refString);
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char* Toy_toCString(Toy_RefString* refString);
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bool Toy_equalsRefString(Toy_RefString* lhs, Toy_RefString* rhs);
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bool Toy_equalsRefStringCString(Toy_RefString* lhs, char* cstring);
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