mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Renemed all variables to fit into a namespace
Basically, all Toy varaibles, functions, etc. are prepended with "Toy_", and macros are prepended with "TOY_". This is to reduce namespace pollution, which was an issue pointed out to be - blame @GyroVorbis. I've also bumped the minor version number - theoretically I should bump the major number, but I'm not quite ready for 1.0 yet.
This commit is contained in:
@@ -1,14 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "interpreter.h"
|
||||
#include "toy_interpreter.h"
|
||||
|
||||
//the _index function is a historical oddity - it's used whenever a compound is indexed
|
||||
int _index(Interpreter* interpreter, LiteralArray* arguments);
|
||||
int _index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments);
|
||||
|
||||
//globally available native functions
|
||||
int _set(Interpreter* interpreter, LiteralArray* arguments);
|
||||
int _get(Interpreter* interpreter, LiteralArray* arguments);
|
||||
int _push(Interpreter* interpreter, LiteralArray* arguments);
|
||||
int _pop(Interpreter* interpreter, LiteralArray* arguments);
|
||||
int _length(Interpreter* interpreter, LiteralArray* arguments);
|
||||
int _clear(Interpreter* interpreter, LiteralArray* arguments);
|
||||
int _set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments);
|
||||
int _get(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments);
|
||||
int _push(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments);
|
||||
int _pop(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments);
|
||||
int _length(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments);
|
||||
int _clear(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments);
|
||||
|
||||
Reference in New Issue
Block a user