diff --git a/getting-started/game-engine.md b/getting-started/game-engine.md index c7b8666..50c213c 100644 --- a/getting-started/game-engine.md +++ b/getting-started/game-engine.md @@ -92,6 +92,8 @@ A series of libraries are provided to allow Toy to interface and control the eng During startup, the script named `init.toy` in the root of the scripts directory is executed. This file can be used to configure input mappings, as well as initializing the window and node tree. +TODO: Complete the rest of this page + # Engine API The engine API is for controlling the core of the engine directly. diff --git a/getting-started/runner-library.md b/getting-started/runner-library.md index 8a02f23..8c515a9 100644 --- a/getting-started/runner-library.md +++ b/getting-started/runner-library.md @@ -16,7 +16,7 @@ This is used to load an external script into an opaque variable. This function does a lot of work: -* It validates the file path using the drive syntax (see above) +* It validates the file path using the drive syntax * It reads in the source code of the script file * It compiles the source script into bytecode * It constructs and intializes an Interpreter