mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Expanded defaults for bucket sizes
This commit is contained in:
34
repl/main.c
34
repl/main.c
@@ -39,7 +39,7 @@ unsigned char* readFile(char* path, int* size) {
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return buffer;
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}
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int dir(char* dest, const char* src) {
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int getDirPath(char* dest, const char* src) {
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//extract the directory from src, and store it in dest
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#if defined(_WIN32) || defined(_WIN64)
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@@ -55,6 +55,22 @@ int dir(char* dest, const char* src) {
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return len;
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}
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int getFileName(char* dest, const char* src) {
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//extract the directory from src, and store it in dest
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#if defined(_WIN32) || defined(_WIN64)
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char* p = strrchr(src, '\\') + 1;
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#else
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char* p = strrchr(src, '/') + 1;
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#endif
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int len = strlen(p);
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strncpy(dest, p, len);
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dest[len] = '\0';
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return len;
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}
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#define APPEND(dest, src) \
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strncpy((dest) + (strlen(dest)), (src), strlen((src)) + 1);
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@@ -143,7 +159,7 @@ CmdLine parseCmdLine(int argc, const char* argv[]) {
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exit(-1);
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}
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dir(cmd.infile, argv[0]);
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getDirPath(cmd.infile, argv[0]);
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APPEND(cmd.infile, argv[i]);
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FLIPSLASH(cmd.infile);
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}
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@@ -162,11 +178,13 @@ static void errorAndContinueCallback(const char* msg) {
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fprintf(stderr, "%s\n", msg);
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}
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int repl(const char* name) {
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int repl(const char* filepath) {
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Toy_setErrorCallback(errorAndContinueCallback);
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Toy_setAssertFailureCallback(errorAndContinueCallback);
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//vars to use
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char prompt[256];
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getFileName(prompt, filepath);
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unsigned int INPUT_BUFFER_SIZE = 4096;
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char inputBuffer[INPUT_BUFFER_SIZE];
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memset(inputBuffer, 0, INPUT_BUFFER_SIZE);
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@@ -176,7 +194,7 @@ int repl(const char* name) {
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Toy_VM vm;
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Toy_initVM(&vm);
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printf("%s> ", name); //shows the terminal prompt
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printf("%s> ", prompt); //shows the terminal prompt
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//read from the terminal
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while(fgets(inputBuffer, INPUT_BUFFER_SIZE, stdin)) {
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@@ -187,7 +205,7 @@ int repl(const char* name) {
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}
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if (length == 0) {
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printf("%s> ", name); //shows the terminal prompt
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printf("%s> ", prompt); //shows the terminal prompt
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continue;
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}
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@@ -205,7 +223,7 @@ int repl(const char* name) {
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//parsing error, retry
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if (parser.error) {
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printf("%s> ", name); //shows the terminal prompt
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printf("%s> ", prompt); //shows the terminal prompt
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continue;
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}
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@@ -223,14 +241,14 @@ int repl(const char* name) {
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int depth = 0;
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while (iter->next) {
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iter = iter->next;
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if (++depth >= 7) { //8 buckets in the chain total, about 8kb allocated
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if (++depth >= 7) {
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Toy_freeBucket(&bucket);
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bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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break;
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}
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}
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printf("%s> ", name); //shows the terminal prompt
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printf("%s> ", prompt); //shows the terminal prompt
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}
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//cleanp all memory
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@@ -20,9 +20,13 @@ TOY_API Toy_Bucket* Toy_allocateBucket(unsigned int capacity);
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TOY_API void* Toy_partitionBucket(Toy_Bucket** bucketHandle, unsigned int amount);
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TOY_API void Toy_freeBucket(Toy_Bucket** bucketHandle);
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//some useful bucket sizes
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#define TOY_BUCKET_SMALL 256
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#define TOY_BUCKET_MEDIUM 512
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#define TOY_BUCKET_LARGE 1024
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//some useful bucket sizes, could be swapped or ifdef'd as needed
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#define TOY_BUCKET_TINY (1024 * 2)
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#define TOY_BUCKET_SMALL (1024 * 4)
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#define TOY_BUCKET_MEDIUM (1024 * 8)
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#define TOY_BUCKET_LARGE (1024 * 16)
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#define TOY_BUCKET_HUGE (1024 * 32)
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//sizeof(Toy_Bucket) is added internally, so reverse it here
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#define TOY_BUCKET_IDEAL (TOY_BUCKET_HUGE - sizeof(Toy_Bucket))
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#define TOY_BUCKET_IDEAL 1024
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@@ -35,7 +35,7 @@ int test_string_allocation() {
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//allocate a single string from a c-string
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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const char* cstring = "Hello world";
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Toy_String* str = Toy_createString(&bucket, cstring);
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@@ -77,7 +77,7 @@ int test_string_allocation() {
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//copy and deep copy a string
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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const char* cstring = "Hello world";
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Toy_String* str = Toy_createString(&bucket, cstring);
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@@ -103,7 +103,7 @@ int test_string_allocation() {
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//copy and deep copy a name string
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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const char* cstring = "Hello world";
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Toy_String* str = Toy_createNameString(&bucket, cstring, TOY_VALUE_NULL);
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@@ -129,7 +129,7 @@ int test_string_allocation() {
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//allocate a zero-length string
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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const char* cstring = "";
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Toy_String* str = Toy_createString(&bucket, cstring);
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@@ -156,7 +156,7 @@ int test_string_allocation() {
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int test_string_concatenation() {
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//one big bucket o' fun
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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//concatenate two strings, and check the refcounts
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{
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@@ -297,7 +297,7 @@ int test_string_equality() {
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//simple string equality (no concats)
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloWorldOne = Toy_createString(&bucket, "Hello world");
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Toy_String* helloWorldTwo = Toy_createString(&bucket, "Hello world");
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Toy_String* helloEveryone = Toy_createString(&bucket, "Hello everyone");
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@@ -347,7 +347,7 @@ int test_string_equality() {
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//string equality (with concat left)
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloWorldOne = Toy_concatStrings(&bucket, Toy_createString(&bucket, "Hello "), Toy_createString(&bucket, "world"));
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Toy_String* helloWorldTwo = Toy_createString(&bucket, "Hello world");
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Toy_String* helloEveryone = Toy_createString(&bucket, "Hello everyone");
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@@ -397,7 +397,7 @@ int test_string_equality() {
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//string equality (with concat right)
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloWorldOne = Toy_createString(&bucket, "Hello world");
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Toy_String* helloWorldTwo = Toy_concatStrings(&bucket, Toy_createString(&bucket, "Hello "), Toy_createString(&bucket, "world"));
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Toy_String* helloEveryone = Toy_createString(&bucket, "Hello everyone");
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@@ -423,7 +423,7 @@ int test_string_equality() {
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//string equality (with concat both)
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{
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//setup - these concat points are deliberately different
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloWorldOne = Toy_concatStrings(&bucket, Toy_createString(&bucket, "Hello "), Toy_createString(&bucket, "world"));
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Toy_String* helloWorldTwo = Toy_concatStrings(&bucket, Toy_createString(&bucket, "Hello"), Toy_createString(&bucket, " world"));
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Toy_String* helloEveryone = Toy_concatStrings(&bucket, Toy_createString(&bucket, "Hell"), Toy_createString(&bucket, "world"));
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@@ -461,7 +461,7 @@ int test_string_equality() {
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//string equality (with concat arbitrary)
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{
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//setup - The quick brown fox jumps over the lazy dog.
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloWorldOne = Toy_concatStrings(&bucket,
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Toy_createString(&bucket, "The quick brown "),
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Toy_concatStrings(&bucket,
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@@ -525,7 +525,7 @@ int test_string_equality() {
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//string equality (empty strings, no concats)
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloWorldOne = Toy_createString(&bucket, "");
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Toy_String* helloWorldTwo = Toy_createString(&bucket, "");
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Toy_String* helloEveryone = Toy_createString(&bucket, "Hello everyone");
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@@ -575,7 +575,7 @@ int test_string_equality() {
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//string equality (empty strings, deep concats)
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloWorldOne = Toy_concatStrings(&bucket,
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Toy_createString(&bucket, ""),
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Toy_concatStrings(&bucket,
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@@ -651,7 +651,7 @@ int test_string_equality() {
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//simple name equality
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloWorldOne = Toy_createNameString(&bucket, "Hello world", TOY_VALUE_NULL);
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Toy_String* helloWorldTwo = Toy_createNameString(&bucket, "Hello world", TOY_VALUE_NULL);
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Toy_String* helloEveryone = Toy_createNameString(&bucket, "Hello everyone", TOY_VALUE_NULL); //TODO: compare types?
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@@ -705,7 +705,7 @@ int test_string_diffs() {
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//simple string diffs (no concats)
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{
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//setup
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* helloEveryone = Toy_createString(&bucket, "Hello everyone");
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Toy_String* helloUniverse = Toy_createString(&bucket, "Hello universe");
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@@ -742,7 +742,7 @@ int test_string_diffs() {
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//string diffs (with concat arbitrary)
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{
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//setup - The quick brown fox jumps over the lazy dog.
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Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
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Toy_Bucket* bucket = Toy_allocateBucket(1024);
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Toy_String* pangram = Toy_concatStrings(&bucket,
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Toy_createString(&bucket, "The quick brown "),
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Toy_concatStrings(&bucket,
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