From 1a945ad9c348e938aa1b50303d87b401ca7d17b5 Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Tue, 7 Feb 2023 00:47:55 +1100 Subject: [PATCH] Update game-engine.md --- game-engine.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game-engine.md b/game-engine.md index 5085196..cdaee8d 100644 --- a/game-engine.md +++ b/game-engine.md @@ -14,5 +14,5 @@ More details, such as a name for the engine, will come eventually. The engine uses a node-based structure, inspired by Godot's own node structure. Each node has a script attached, and can programmatically load other nodes. -The engine also uses Toy's memory model i.e. `reallocate()` wrapped in a number of macros. +The engine also uses Toy's memory model i.e. `Toy_reallocate()` wrapped in a number of macros.