diff --git a/game-engine.md b/game-engine.md index 5085196..cdaee8d 100644 --- a/game-engine.md +++ b/game-engine.md @@ -14,5 +14,5 @@ More details, such as a name for the engine, will come eventually. The engine uses a node-based structure, inspired by Godot's own node structure. Each node has a script attached, and can programmatically load other nodes. -The engine also uses Toy's memory model i.e. `reallocate()` wrapped in a number of macros. +The engine also uses Toy's memory model i.e. `Toy_reallocate()` wrapped in a number of macros.