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Wrote tests for Toy_Table
I hope that's it, I don't wanna do that again XD
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@@ -23,5 +23,5 @@ typedef struct Toy_Table { //32 | 64 BITNESS
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TOY_API Toy_Table* Toy_allocateTable();
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TOY_API void Toy_freeTable(Toy_Table* table);
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TOY_API void Toy_insertTable(Toy_Table** table, Toy_Value key, Toy_Value value);
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TOY_API Toy_Value Toy_lookupTableValue(Toy_Table** table, Toy_Value key);
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TOY_API void Toy_removeTableEntry(Toy_Table** table, Toy_Value key);
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TOY_API Toy_Value Toy_lookupTable(Toy_Table** table, Toy_Value key);
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TOY_API void Toy_removeTable(Toy_Table** table, Toy_Value key);
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