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https://github.com/krgamestudios/Toy.git
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Fixed API naming convention
Anything prepended with TOY_API is 'public'. Anything that starts with Toy_private_* shouldn't be touched.
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+2
-2
@@ -25,8 +25,8 @@ TOY_API Toy_Value Toy_lookupTable(Toy_Table** tableHandle, Toy_Value key);
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TOY_API void Toy_removeTable(Toy_Table** tableHandle, Toy_Value key);
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//NOTE: exposed to skip unnecessary allocations within Toy_Scope
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TOY_API Toy_Table* Toy_private_adjustTableCapacity(Toy_Table* oldTable, unsigned int newCapacity);
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TOY_API Toy_TableEntry* Toy_private_lookupTableEntryPtr(Toy_Table** tableHandle, Toy_Value key);
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Toy_Table* Toy_private_adjustTableCapacity(Toy_Table* oldTable, unsigned int newCapacity);
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Toy_TableEntry* Toy_private_lookupTableEntryPtr(Toy_Table** tableHandle, Toy_Value key);
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//some useful sizes, could be swapped out as needed
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#ifndef TOY_TABLE_INITIAL_CAPACITY
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