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https://github.com/krgamestudios/Toy.git
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Fixed API naming convention
Anything prepended with TOY_API is 'public'. Anything that starts with Toy_private_* shouldn't be touched.
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+2
-2
@@ -37,8 +37,8 @@ TOY_API Toy_Value* Toy_accessScopeAsPointer(Toy_Scope* scope, Toy_String* key);
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TOY_API bool Toy_isDeclaredScope(Toy_Scope* scope, Toy_String* key);
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//manage refcounting
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TOY_API void Toy_private_incrementScopeRefCount(Toy_Scope* scope);
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TOY_API void Toy_private_decrementScopeRefCount(Toy_Scope* scope);
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void Toy_private_incrementScopeRefCount(Toy_Scope* scope);
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void Toy_private_decrementScopeRefCount(Toy_Scope* scope);
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//some useful sizes, could be swapped out as needed
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#ifndef TOY_SCOPE_INITIAL_CAPACITY
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