Fixed a post-fix increment issue, highlighted in the game engine
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@@ -0,0 +1,15 @@
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var a = 0;
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if (a++ >= 1) {
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assert false, "increment postfix bugfix failed (first check)";
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}
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if (a++ >= 1) {
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}
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assert a == 2, "increment postfix bugfix failed (second check)";
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print "All good";
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