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Assignment target is now an AST node
This will make assigning to arbitrary targets easier.
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@@ -140,7 +140,7 @@ void Toy_assignScope(Toy_Scope* scope, Toy_String* key, Toy_Value value) {
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if (entryPtr == NULL) {
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char buffer[key->length + 256];
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sprintf(buffer, "Undefined variable: %s", key->as.name.data);
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sprintf(buffer, "Undefined variable: %s\n", key->as.name.data);
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Toy_error(buffer);
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return;
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}
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