The tile result doesn't look right

This commit is contained in:
2026-01-08 14:52:22 +11:00
parent 7e393e88ac
commit 60f4fe7e91
16 changed files with 549 additions and 6 deletions

View File

@@ -11,16 +11,20 @@ var _chunks: Array[Chunk] = []
@onready
var wfc: Node = get_node("../Generator")
@onready
var map: TileMapLayer = get_node("../TileMapLayer")
func _ready() -> void:
var ruleset: PackedInt32Array = read_sample_ruleset("sample1.png")
var ruleset: PackedInt32Array = read_sample_ruleset("sample2.png")
var samples: Array[PackedInt32Array] = parse_samples_from_ruleset(ruleset)
var c = wfc.generate_chunk_at(0,0,_chunks,samples)
var c: Chunk = wfc.generate_chunk_at(0,0,_chunks,samples)
#TODO: build a visual layout for the results
#TODO: handle the chunk-edges
#print(ruleset)
#print(samples)
print(c.data)
draw_map_data(c)
## Read the png file, and parse it to a useable ruleset
func read_sample_ruleset(filename: String) -> PackedInt32Array:
@@ -43,7 +47,8 @@ func parse_samples_from_ruleset(ruleset: PackedInt32Array) -> Array[PackedInt32A
const RULESET_WIDTH: int = 8
const RULESET_HEIGHT: int = 8
var samples: Array[PackedInt32Array] = []
#using a custom container type
var samples: Set = Set.new()
for x in range(1, RULESET_WIDTH-1):
for y in range(1, RULESET_HEIGHT-1):
@@ -61,6 +66,22 @@ func parse_samples_from_ruleset(ruleset: PackedInt32Array) -> Array[PackedInt32A
ruleset[(y +1) * RULESET_WIDTH + (x +1)],
]
samples.append(sample)
samples.add(sample)
return samples
var result: Array[PackedInt32Array] = []
result.assign(samples.elements())
return result
func draw_map_data(chunk: Chunk) -> void:
#hacky
var fix = func(x) -> int:
match x:
0x000000: return 0
0xFF0000: return 1
0x00FF00: return 2
0x0000FF: return 3
_: return -1
for x in range(Chunk.CHUNK_WIDTH):
for y in range(Chunk.CHUNK_HEIGHT):
map.set_cell(Vector2i(x, y), fix.call(chunk.data[y * Chunk.CHUNK_WIDTH + x]), Vector2i.ZERO)