Backup: two polaroids showing
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@@ -20,7 +20,7 @@ public class GameController : MonoBehaviour {
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Application.Quit ();
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}
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if (PersistentData.timer <= 0) {
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if (PersistentData.timer <= 0 || Input.GetKeyDown("space")) {
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SceneManager.LoadScene ("gameover");
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}
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