Added marixil's work, v1.1

This commit is contained in:
2018-04-13 10:40:35 +10:00
parent 28c6f8cac2
commit 35617b5bf0
33 changed files with 1630 additions and 13 deletions
+23 -1
View File
@@ -13,9 +13,11 @@ public class Monster : MonoBehaviour {
}
Rigidbody2D rigidBody;
SpriteRenderer spriteRenderer;
void Awake() {
rigidBody = GetComponent<Rigidbody2D> ();
spriteRenderer = GetComponent<SpriteRenderer> ();
}
void OnMouseOver() {
@@ -36,6 +38,26 @@ public class Monster : MonoBehaviour {
IEnumerator DestroySelfAfter(float seconds) {
//clean up lost objects
yield return new WaitForSeconds (seconds);
Destroy (gameObject);
StartCoroutine (FadeCoroutine(0.01f));
}
IEnumerator FadeCoroutine(float period) {
float absolute = 1.0f;
float degree = -0.02f;
while(true) {
//wait
yield return new WaitForSeconds (period);
//fade routine
absolute += degree;
//fade
spriteRenderer.color = new Color (1, 1, 1, absolute);
if (absolute <= 0f) {
Destroy (gameObject);
}
}
}
}