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GameObject:
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m_Name:
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m_EditorClassIdentifier:
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scoreText: {fileID: 182822589}
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Transform:
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m_ParentPrefab: {fileID: 100100000, guid: b16589ec086fe774ba4170ead0d42374, type: 2}
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@@ -1413,7 +1413,7 @@ Prefab:
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type: 2}
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type: 2}
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propertyPath: monsterPrefab
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value:
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@@ -24,6 +24,11 @@ public class GameController : MonoBehaviour {
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SceneManager.LoadScene ("gameover");
|
SceneManager.LoadScene ("gameover");
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||||||
}
|
}
|
||||||
|
|
||||||
|
//track this
|
||||||
|
if (Input.GetMouseButtonDown(0)) {
|
||||||
|
PersistentData.clicks++;
|
||||||
|
}
|
||||||
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||||||
//update the texts
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//update the texts
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timerText.text = "Time Remaining: " + PersistentData.timer;
|
timerText.text = "Time Remaining: " + PersistentData.timer;
|
||||||
scoreText.text = "Score: " + PersistentData.score;
|
scoreText.text = "Score: " + PersistentData.score;
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||||||
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|||||||
@@ -6,13 +6,17 @@ using UnityEngine.SceneManagement;
|
|||||||
|
|
||||||
public class GameOverController : MonoBehaviour {
|
public class GameOverController : MonoBehaviour {
|
||||||
public Text scoreText;
|
public Text scoreText;
|
||||||
Dictionary<string, Sprite> spriteSet;
|
public Text creditText;
|
||||||
|
public Text clickText;
|
||||||
|
public GameObject background;
|
||||||
|
|
||||||
GameObject leftPage;
|
Dictionary<string, GameObject> objectSet;
|
||||||
GameObject rightPage;
|
|
||||||
|
bool open = false;
|
||||||
|
int page = -1;
|
||||||
|
|
||||||
void Awake() {
|
void Awake() {
|
||||||
spriteSet = new Dictionary<string, Sprite> ();
|
objectSet = new Dictionary<string, GameObject> ();
|
||||||
|
|
||||||
//prune "(clone)" from each monster name
|
//prune "(clone)" from each monster name
|
||||||
HashSet<string> hs = new HashSet<string> ();
|
HashSet<string> hs = new HashSet<string> ();
|
||||||
@@ -22,37 +26,66 @@ public class GameOverController : MonoBehaviour {
|
|||||||
PersistentData.monsterNames = hs;
|
PersistentData.monsterNames = hs;
|
||||||
|
|
||||||
//load each image
|
//load each image
|
||||||
|
float posX = 15f;
|
||||||
foreach(string str in PersistentData.monsterNames) {
|
foreach(string str in PersistentData.monsterNames) {
|
||||||
Sprite spr = Resources.Load ("photos/" + str, typeof(Sprite)) as Sprite;
|
Sprite spr = Resources.Load ("photos/" + str, typeof(Sprite)) as Sprite;
|
||||||
spriteSet.Add (str, spr);
|
GameObject obj = new GameObject ();
|
||||||
|
obj.AddComponent<SpriteRenderer> ();
|
||||||
|
obj.GetComponent<SpriteRenderer> ().sprite = spr;
|
||||||
|
obj.transform.localScale = new Vector3 (0.5f, 0.5f, 1f);
|
||||||
|
obj.transform.position = new Vector3 (posX, 0, 0);
|
||||||
|
objectSet.Add (str, obj);
|
||||||
|
|
||||||
|
//increment
|
||||||
|
posX += 10f; //NOTE: code duplication
|
||||||
}
|
}
|
||||||
|
|
||||||
//configure the page objects
|
|
||||||
leftPage = new GameObject ();
|
|
||||||
rightPage = new GameObject ();
|
|
||||||
leftPage.AddComponent<SpriteRenderer> ();
|
|
||||||
rightPage.AddComponent<SpriteRenderer> ();
|
|
||||||
|
|
||||||
leftPage.transform.localScale = new Vector3 (0.5f, 0.5f, 1f);
|
|
||||||
leftPage.transform.position = new Vector3 (-5f, 0, 0);
|
|
||||||
rightPage.transform.localScale = new Vector3 (0.5f, 0.5f, 1f);
|
|
||||||
rightPage.transform.position = new Vector3 (5f, 0, 0);
|
|
||||||
|
|
||||||
//test
|
|
||||||
leftPage.GetComponent<SpriteRenderer> ().sprite = spriteSet["Nessie"] as Sprite;
|
|
||||||
rightPage.GetComponent<SpriteRenderer> ().sprite = spriteSet["Nessie"] as Sprite;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update() {
|
void Update() {
|
||||||
|
//get the x & y of the mouse as a ratio
|
||||||
|
float mouseX = Input.mousePosition.x / Screen.width;
|
||||||
|
float mouseY = Input.mousePosition.y / Screen.height;
|
||||||
|
|
||||||
if (Input.GetButtonDown ("Quit")) {
|
if (Input.GetButtonDown ("Quit")) {
|
||||||
Application.Quit ();
|
Application.Quit ();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Input.GetMouseButtonDown(0)) {
|
if (Input.GetMouseButtonDown(0)) {
|
||||||
SceneManager.LoadScene ("gameplay");
|
if (mouseX < 0.5f && page > 0) {
|
||||||
|
JumpRight ();
|
||||||
|
page--;
|
||||||
|
}
|
||||||
|
if (mouseX >= 0.5f && page < (objectSet.Count -1)/2) {
|
||||||
|
if (open == false) {
|
||||||
|
open = true;
|
||||||
|
//TODO: animate the background
|
||||||
|
}
|
||||||
|
JumpLeft ();
|
||||||
|
page++;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//update the texts
|
//update the texts
|
||||||
scoreText.text = "Score: " + PersistentData.score;
|
if (open == false) {
|
||||||
|
scoreText.text = "Player's Score: " + PersistentData.score + "\n";
|
||||||
|
scoreText.text += "Camera Clicks: " + PersistentData.clicks + "\n";
|
||||||
|
scoreText.text += "Monsters Captured: " + PersistentData.monsterNames.Count + "/10";
|
||||||
|
} else {
|
||||||
|
scoreText.enabled = false;
|
||||||
|
creditText.enabled = false;
|
||||||
|
clickText.enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void JumpLeft() {
|
||||||
|
foreach(KeyValuePair<string, GameObject> pair in objectSet) {
|
||||||
|
pair.Value.transform.position = new Vector3 (pair.Value.transform.position.x - 20f, 0, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void JumpRight() {
|
||||||
|
foreach(KeyValuePair<string, GameObject> pair in objectSet) {
|
||||||
|
pair.Value.transform.position = new Vector3 (pair.Value.transform.position.x + 20f, 0, 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
public static class PersistentData {
|
public static class PersistentData {
|
||||||
public static int timer;
|
public static int timer;
|
||||||
public static int score;
|
public static int score;
|
||||||
|
public static int clicks;
|
||||||
|
|
||||||
public static HashSet<string> monsterNames = new HashSet<string>();
|
public static HashSet<string> monsterNames = new HashSet<string>();
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
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|
oid sha256:357caa4227b0a32dcabc0739a3d2b2c0f6b29efd3998e8a553c9db1df8bdf78d
|
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|
size 134584
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Generated
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|
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|
guid: b876f45cb5e392f4098915d4e5e295e4
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|
timeCreated: 1523461807
|
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|
licenseType: Free
|
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|
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|
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|
fileIDToRecycleName: {}
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cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user