Files
mini-garden/project/small_tree/small_tree.gd

12 lines
241 B
GDScript

extends Area2D
var _durability: int = 3
func _on_body_entered(body: Node2D) -> void:
if body is Character:
_durability -= 1
body.repel_collision(self)
if _durability <= 0:
Inventory.add_item(Inventory.Wood.new())
queue_free()