Heck yeah, you punch those trees, Gary!

This commit is contained in:
2025-10-31 21:10:55 +11:00
commit ee8deac651
27 changed files with 382 additions and 0 deletions

BIN
terrain/dirt.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 934 B

34
terrain/dirt.png.import Normal file
View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c5lr861cmya6r"
path="res://.godot/imported/dirt.png-4b2e3b8f4083fb0baf8bb6a15680a151.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://terrain/dirt.png"
dest_files=["res://.godot/imported/dirt.png-4b2e3b8f4083fb0baf8bb6a15680a151.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

BIN
terrain/grass.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

34
terrain/grass.png.import Normal file
View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bavfwcsgof0tp"
path="res://.godot/imported/grass.png-a4e0c50e89c55d70401dc2d88d40db84.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://terrain/grass.png"
dest_files=["res://.godot/imported/grass.png-a4e0c50e89c55d70401dc2d88d40db84.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

9
terrain/terrain.gd Normal file
View File

@@ -0,0 +1,9 @@
extends TileMapLayer
var dirt_id = 0
var grass_id = 1
func _unhandled_input(event: InputEvent) -> void:
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.is_pressed():
var coords: Vector2i = local_to_map(event.position)
set_cell(coords, dirt_id, Vector2i.ZERO, 0)

1
terrain/terrain.gd.uid Normal file
View File

@@ -0,0 +1 @@
uid://cmgxx7uxo2ah0

View File

@@ -0,0 +1,19 @@
[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://resk8tvqugsx"]
[ext_resource type="Texture2D" uid="uid://c5lr861cmya6r" path="res://terrain/dirt.png" id="1_m2li2"]
[ext_resource type="Texture2D" uid="uid://bavfwcsgof0tp" path="res://terrain/grass.png" id="2_54oqm"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_busfd"]
texture = ExtResource("1_m2li2")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_wkw05"]
texture = ExtResource("2_54oqm")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
[resource]
tile_size = Vector2i(32, 32)
sources/0 = SubResource("TileSetAtlasSource_busfd")
sources/1 = SubResource("TileSetAtlasSource_wkw05")