Moved godot files into a directory to keep things clean

This commit is contained in:
2025-11-05 15:35:08 +11:00
parent cb85608dfe
commit 9f48ca5ee0
28 changed files with 12 additions and 6 deletions

View File

@@ -0,0 +1,19 @@
[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://resk8tvqugsx"]
[ext_resource type="Texture2D" uid="uid://c5lr861cmya6r" path="res://terrain/dirt.png" id="1_m2li2"]
[ext_resource type="Texture2D" uid="uid://bavfwcsgof0tp" path="res://terrain/grass.png" id="2_54oqm"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_busfd"]
texture = ExtResource("1_m2li2")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_wkw05"]
texture = ExtResource("2_54oqm")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
[resource]
tile_size = Vector2i(32, 32)
sources/0 = SubResource("TileSetAtlasSource_busfd")
sources/1 = SubResource("TileSetAtlasSource_wkw05")