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mechaimmensewarfare.com/public_html/card_concepts.csv
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1Card NameCostTypeEffect / Reminder TextPowerDurability
2EMP BlastCommandDestroy all towers (including mecha towers).
3Radio SilenceCommandDestroy all towers (including mecha towers). Each player reveals their hands and discards all towers (including mecha towers).
4Cruiser2MechaHaste (this mecha can move and attack on the same turn it's played).22
5Cruise Missle1MechaAfter this mecha attacks, destroy it.41
6Drone StrikeTrigger CommandDeal 2 damage to any target unit (including radio towers).
7SabotageCommandSacrifice a tower you control. Destroy one target mecha.
8Heavy FireCommandRemove all Armour counters from target mecha.
9PreparationsCommandYou may start the game with this card in your hand. Destroy one target mecha.
10ReparationsCommandIf a mecha you control is destroyed, destroy target mecha.
11Mortar RainCommandDestroy target Mecha.