From ef4b68a824fa97c2a12ce1da97c39995f3ae7231 Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Sun, 16 Dec 2018 08:53:42 +1100 Subject: [PATCH] Tweaked Grace's decklist, corrected card wording --- public/content/card_list.csv | 14 +++++++------- public/content/concepts.md | 9 ++++----- 2 files changed, 11 insertions(+), 12 deletions(-) diff --git a/public/content/card_list.csv b/public/content/card_list.csv index 3bb65fa..1f61261 100644 --- a/public/content/card_list.csv +++ b/public/content/card_list.csv @@ -9,7 +9,7 @@ Autonomous Cockpit;0;Mecha;(No abilities.);0;2 Auto-Repairer;3;Mecha;After this Mecha is attacked, if it survived, remove 1 damage counter.;3;3 Balloon Army;;Command;When a Mecha you control is attacked, before damage is dealt, you may return it to your hand. If you do, place this Command on that Mecha's space as the new target of the attack. While this Command is on the battlefield, it becomes a 0/1 Mecha with a cost of 0.;; Battlefield Salvage;;Command;Sacrifice a Mecha you control. If you do, draw cards equal to it's durability minus it's damage.;; -Bear's Rally Cry;;Command;Return up to two Pilots with different names from your graveyard to your hand.;; +Bear's Rally Cry;;Command;Return up to two Pilots with different names from your discard pile to your hand.;; Bear, The Unbreakable;;Pilot;When a Mecha piloted by Bear, The Unbreakable is destroyed, return that Mecha to your hand.;+0;+2 Bomber;2;Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). This Mecha can't attack units with Flight.;3;2 Bot-a-pult;2;Mecha;Reach (This unit may attack units with Flight). Sacrifice a neighbouring Mecha you control: this Mecha gains Range 3 this turn (This unit may attack any target within three spaces this turn).;2;2 @@ -19,7 +19,7 @@ Cap Gun;1;Mecha;Pierce (This unit ignores Armour counters when attacking). Reach Challenger Tank;3;Mecha;Armour 1 (This unit enters the battlefield with one Armour counter. If it would take damage while it has any Armour counters, prevent that damage and remove an Armour counter). Pierce (This unit ignores Armour counters when attacking).;2;2 Chinashop Bull;2;Mecha;Haste (this Mecha can move and attack the same turn it's played). Armour 1 (This unit enters the battlefield with one Armour counter. If it would take damage while it has any Armour counters, prevent that damage and remove an Armour counter). This Mecha must move and attack each turn. If it can't, destroy and discard it.;3;3 Clocktower;;Tower;All Non-Basic Towers lose all abilities, except this ability (Non-Basic towers no longer provide bandwidth).;;5 -Construction Crew;5;Mecha;When this Mecha enters the battlefield, search your deck for two Towers and put them into your hand. Then shuffle your deck.;3;3 +Construction Crew;5;Mecha;When this Mecha enters the battlefield, search your deck for up to two Towers and put them into your hand. Then shuffle your deck.;3;3 Corvette;4;Mecha;Haste (this Mecha can move and attack the same turn it's played).;4;4 Cruise Missle;1;Mecha;Haste (this Mecha can move and attack the same turn it's played). Pierce (This unit ignores Armour counters when attacking). After this Mecha attacks, destroy and discard it.;6;1 Cruiser;3;Mecha;Haste (this Mecha can move and attack the same turn it's played).;3;3 @@ -41,7 +41,7 @@ Gambit;;Command;Each player discards a card, then draws a card.;; Gamble;;Command;Each player discards a card from their hand. Then, choose a player at random. That player draws a card for each card discarded this turn.;; Ghost;2;Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). If you have no cards in your hand, this Mecha gains +4 power.;0;1 Golden Key;;Command;Attach this Command to a Mecha you control in your entry zone. That Mecha loses all abilities, it's cost becomes 0, and it's name becomes "Wind-Up X", where "X"is it's base name.;; -Grace's Rally Cry;;Command;Search your deck for two Pilots with different names and put them into your hand. Then, shuffle your deck.;; +Grace's Rally Cry;;Command;Search your deck for up to two Pilots with different names and put them into your hand. Then, shuffle your deck.;; Grand Hurricane;;Command;Mechas can't move this turn.;; Guard Dog;2;Mecha;Haste (this Mecha can move and attack the same turn it's played). Speed 2 (this Mecha may move up to two spaces each turn).;1;1 Gutshot;2;Mecha;When a player plays a Command, they must sacrifice one Tower they control.;2;2 @@ -57,14 +57,14 @@ Jaeger;6;Singleton Mecha;Armour 3 (This unit enters the battlefield with three A Jason's Rally Cry;;Command;Attach this Command to a Pilot you don't control. That Pilot loses all abilities (including changes to cost, power and durability).;; Jason "The Looks" Brannan;;Pilot;All players play with their hands revealed.;+1;-1 Jury Rigging;;Trigger Command;You may place a Mecha that costs 2 or less from your hand in your entry zone (it can't move or attack this turn unless it has haste).;; -Kamin;2;Mecha;Sacrifice this Mecha and a neighbouring Mecha named "Autonomous Cockpit": Search your hand, deck and graveyard for a card named "Manly Combined Kamin" and place it on this space. Then shuffle your deck. Attach any Pilots that you sacrificed this way to that Mecha.;2;3 +Kamin;2;Mecha;Sacrifice this Mecha and a neighbouring Mecha named "Autonomous Cockpit": Search your hand, deck and discard pile for a card named "Manly Combined Kamin" and place it on this space. Then shuffle your deck. Attach any Pilots that you sacrificed this way to that Mecha.;2;3 Laser Cannon;4;Mecha;Range 3 (This unit may attack any target within three spaces). This Mecha may not attack and move in the same turn.;2;2 -Longshot;;Singleton Command;Return two Commands from your graveyard to your hand.;; +Longshot;;Singleton Command;Return up to two Commands from your discard pile to your hand.;; Magpie Drone;3;Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). When this Mecha attacks, the target must move next turn if possible.;1;1 Manly Combined Kamin;3;Mecha;This Mecha can't be played. You may attach up to two Pilots to this Mecha. You may skip your draw step to remove all damage counters from this Mecha.;5;6 Marching Orders;;Command;One target Mecha you control can move an extra space this turn.;; Mechanical Bull;2;Mecha;When this Mecha enters the battlefield, remove 1 damage counter from each other Mecha you control with the word "Bull" in it's name.;1;2 -Millennium Relic Fragment;;Command;Discard two other Commands named "Millennium Relic Fragment". If you do, search your deck for two cards and put them into your hand. Then, shuffle your deck.;; +Millennium Relic Fragment;;Command;Discard two other Commands named "Millennium Relic Fragment". If you do, search your deck for up to two cards and put them into your hand. Then, shuffle your deck.;; Mineshaft;;Command;Play this Command on the battlefield with 2 time counters on it (Remove one time counter at the beginning of your turn). At the beginning of your draw phase, if there are no time counters on this Command, draw one additional card.;; Mod Bot;3;Mecha;Sacrifice a neighbouring Mecha: remove damage counters from this Mecha equal to that Mecha's durability.;1;3 Nuclear Blast;;Singleton Command;Destroy all units (Mechas and Towers). Each player discards their hand. Put the top 5 cards of your deck into your discard pile.;; @@ -101,7 +101,7 @@ Signal Booster;2;Mecha;Flight (This unit can't be attacked except by units with Signal Jamming;;Command;All players discard their hand.;; Skipper;2;Mecha;Haste (this Mecha can move and attack the same turn it's played).;2;2 Sky Whale;6;Singleton Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). Armour 2 (This unit enters the battlefield with two Armour counters. If it would take damage while it has any Armour counters, prevent that damage and remove an Armour counter).;4;4 -Snapshot;;Command;Return two Towers from your graveyard to the battlefield under your control.;; +Snapshot;;Command;Return up to two Towers from your discard pile to the battlefield under your control.;; Sore Tooth;;Trigger Command;If this Command triggers, discard your hand. Otherwise, target opponent discards their hand.;; Space Lion;;Trigger Command;Return one target Mecha to it's owner's hand.;; Spectre;2;Mecha;This Mecha's power and durability are reduced by the number of cards in your hand.;5;5 diff --git a/public/content/concepts.md b/public/content/concepts.md index 2143712..1c004aa 100644 --- a/public/content/concepts.md +++ b/public/content/concepts.md @@ -15,24 +15,23 @@ Deck Lists Grace's Command --- -17x Basic towers +17x Radio Tower 2x Admiral Grace 2x Grace's Rally Cry 1x Sky Whale 2x Attack Orders 3x Cap Gun 2x Shortbow -1x Longbow 2x Spectre 2x Tunnel Warfare -2x Wind-Up Bull -2x Electric Bull +3x Bugzapper +2x Ramp Orders 1x Turtle 1x Auto-Repairer Donna's Search --- -15x Basic Towers +15x Radio Tower 2x Donna, The Swift 2x Donna's Rally Cry 1x Dig For Answers