From 74add682e87edd812f6bcb0330fea2bae8829a0a Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Fri, 21 Dec 2018 15:01:01 +1100 Subject: [PATCH] Fixed typo --- public/content/about.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/public/content/about.md b/public/content/about.md index 37d9ba2..dbca020 100644 --- a/public/content/about.md +++ b/public/content/about.md @@ -1,4 +1,4 @@ -**Mecha: Immense Warfare** began development in late 2016, early 2017. After participating in a business course to build a legit studio out of KR Game Studios, I determined that the costs of producing as fully fledged Trading Card Game was simply not viable at that time, so I shelved it. +**Mecha: Immense Warfare** began development in late 2016, early 2017. After participating in a business course to build a legit studio out of KR Game Studios, I determined that the costs of producing a fully fledged Trading Card Game was simply not viable at that time, so I shelved it. Recently however, I've picked this project back up again, and I've paired it down to the basics necessary to produce a high-quality prototype. The card count is much lower (less than 30), the art costs are much lower (thanks to my fantastic business partner and artist Evan Hartshorn), and my goal is much simpler - I need a prototype to pitch to publishers.